Re: Run time control of file menu
I have used UpdateDialogControls to the same effect on dialog
controls. You may still have to play with it in OnInitMenuPopup for a
menu though.
--
Ajay
On May 28, 3:52 pm, "AliR \(VC++ MVP\)" <A...@online.nospam> wrote:
Open the cpp file of the dialog, in the property window select the Events
tab (The yellow lightning bolt).
Then select the UPDATE_COMMAND_UI message for the menu items you want to
control. For each it will make a handler method that takes a CCmdUI * =
as a
parameter, you can use that variable to manipulate that particular menu
item.
Next override the PreTranslateMessage method using the Overrides tab of t=
he
property window. And put this code in it
BOOL XXXXDialog::PreTranslateMessage(MSG* pMsg)
{
CMenu* pMainMenu = GetMenu();
CCmdUI cmdUI;
for (UINT n = 0; n < pMainMenu->GetMenuItemCount(); ++n)
{
CMenu* pSubMenu = pMainMenu->GetSubMenu(n);
cmdUI.m_nIndexMax = pSubMenu->GetMenuItemCount();
for (UINT i = 0; i < cmdUI.m_nIndexMax;++i)
{
cmdUI.m_nIndex = i;
cmdUI.m_nID = pSubMenu->GetMenuItemID(i);
cmdUI.m_pMenu = pSubMenu;
cmdUI.DoUpdate(this, FALSE);
}
}
return CDialog::PreTranslateMessage(pMsg);
}
AliR
<dave...@gmail.com> wrote in message
news:c232530e-760f-4a9a-923e-d102882fb7be@r37g2000yqd.googlegroups.com...
It is Dialog Based
I'm afraid I still don't understand what to do though.