Re: Simple CDialog trouble
That message gets sent to the control, and not the dialog. So you have to
move all that intto a CEdit derived class.
AliR.
"Cyrogenic" <linkingfire@gmail.com> wrote in message
news:1181758347.450688.42780@i38g2000prf.googlegroups.com...
Hmm... Still didn't trip the event (again, I'm used to event
handlers, not message maps, sorry)
Here's my .h message map:
// Generated message map functions
//{{AFX_MSG(ProgEditorDlg)
afx_msg void OnClickRichedit1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnRecheckButton();
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg UINT OnGetDlgCode();
afx_msg void OnSelchangeList1();
afx_msg void OnDblclkList1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
Here's my .cpp message map and method:
BEGIN_MESSAGE_MAP(ProgEditorDlg, CDialog)
//{{AFX_MSG_MAP(ProgEditorDlg)
ON_NOTIFY(NM_CLICK, IDC_RICHEDIT1, OnClickRichedit1)
ON_BN_CLICKED(IDC_RecheckButton, OnRecheckButton)
ON_WM_KEYUP()
ON_WM_CHAR()
ON_WM_GETDLGCODE()
ON_LBN_SELCHANGE(IDC_LIST1, OnSelchangeList1)
ON_LBN_DBLCLK(IDC_LIST1, OnDblclkList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
UINT <Classname>::OnGetDlgCode(){
return DLGC_WANTTAB; (breakpointed, never reaches)
}
Obviously with the classname in the declaration, so what am I missing?
Thanks for your help
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