Re: Modal dialog as thread

From:
"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 6 Nov 2007 10:32:17 -0800
Message-ID:
<8E1A7AA5-81C4-40BC-9B0A-74679DF4402C@microsoft.com>
You could make CSomeDialog dlg a member of the CDialogThread class.
Then if another thread needs to update the dialog, that object can be used
with PostMessage() to post a user-defined message to the dialog telling it
to update its text.

Mark

--
Mark Salsbery
Microsoft MVP - Visual C++

"Rami" <rami@intern.net> wrote in message
news:OktKc2JIIHA.4712@TK2MSFTNGP04.phx.gbl...

The following 3 step procedure was taken form CodeGuru article named
Convert modal dialogs to modeless by Jon S. Kyle

It works greate but I can't figure out how to modify controls text on the
dialog box while its already diplayed.

Can someone advise please?

Rami

1. In your header file define a CWinThread-derived class...
class CDialogThread : public CWinThread
{
DECLARE_DYNCREATE(CDialogThread)
CDialogThread() {};
virtual BOOL InitInstance();
};

2. Put this in your implementation file (where CSomeDialog is a
conventional dialog class defined the usual way).
IMPLEMENT_DYNCREATE(CDialogThread, CWinThread)
BOOL CDialogThread::InitInstance()
{
CSomeDialog dlg;
dlg.DoModal();
return FALSE;
}
3. To create an instance of your (now-modeless) modal dialog, do this...
AfxBeginThread ( RUNTIME_CLASS(CDialogThread) );

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