Re: Custom Control Using Dialog Resource?

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 22 Apr 2009 16:35:07 -0500
Message-ID:
<c5MHl.25222$Ws1.6667@nlpi064.nbdc.sbc.com>
Either an ActiveX control, or a custom control would be your best bet.

Here is how to create a custom control derived from CWnd:
http://www.codeproject.com/KB/miscctrl/custbutton001.aspx

AliR.

"T. Ford" <TFord@discussions.microsoft.com> wrote in message
news:2A13B162-6577-4CDB-AB04-2E53E2429ECC@microsoft.com...

I'm sure this has been done and can be done but I can't find any examples
(probably just not using the right search terms).

I'm looking for an example on how to create a "custom control" that does
not
extend from CDialog, but from CWnd, and uses a dialog resource. An
example
would be something like the CIPAddressCtrl. The CIPAddressCtrl uses
standard
controls (Static, Edit, etc) and doesn't appear to do any special painting
on
it's own. You can either drag/drop it in the dialog designer, or you can
just create one and place it in your code. I'm looking for a way to do
this.
I'm sure I could just create a class that derives from CWnd, has members
like edits, spinners, etc, and manually place then in the correct places.
But is it possible to just use a dialog resource so that everything is
nicely
placed? I want to extend CWnd rather than CDialog. I've come across the
idea of self-drawing controls. According to

http://msdn.microsoft.com/en-us/library/bk2h3c6w.aspx

this sounds like what I want. But I don't see any examples doing what I
want.

Thanks,

Torin

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