Re: Virtual list control

From:
"Tom Serface" <tom@camaswood.com>
Newsgroups:
microsoft.public.vc.mfc,microsoft.public.win32.programmer.ui
Date:
Fri, 15 Jan 2010 15:46:14 -0800
Message-ID:
<eDjkwzjlKHA.2164@TK2MSFTNGP02.phx.gbl>
I think you will find that it will be a rewarding experience. It's not as
nice as the editor for WinForms (e.g., when using C#), but it has a lot of
advantages over doing it by hand.

That said, I seldom use the wizards to create events or variables. I may do
it once in a project to get one set up, but then I mostly do that coding by
hand. It's pretty easy to do with cut and paste.

Tom

"Ronny" <lronny@hotmail.com> wrote in message
news:OUZvqSglKHA.1652@TK2MSFTNGP05.phx.gbl...

Ok, thanks for sharing. I will try using resource editor in my next
application.

Ronny.

"Stephen Myers" <""StephenMyers\"@discussions@microsoft.com"> wrote in
message news:OfLQM$8kKHA.5820@TK2MSFTNGP06.phx.gbl...

Tom Serface wrote:

You can find lots of articles about dialog box creation like:

http://functionx.com/visualc/controls/dialogbox.htm

But the workings are a little mysterious. However, that is part of the
beauty of MFC. You just create the resource in the resource editor and
the dialog manager code creates it from the template for you. I've
never had a problem with this mechanism and it allows you to set up a
lot of things that are maddening to do without it (like control
ordering, positioning, etc.) I would venture to guess that it's safe to
say that most of the people using MFC use this mechanism.

Tom

"Ronny" <lronny@hotmail.com> wrote in message
news:eW2qW$6kKHA.1536@TK2MSFTNGP06.phx.gbl...

I don't like to use resource editor because I don't know exactly the
mechanism of code execution and the code generated by visual studio.
Do you know where I can find more info about how the CDialog class work
and best practice using CDialog ?

Thanks for both of you ( AliR and Tom ) for explanation.

Ronny.


I have to agree with Tom. If you're not using the resource editor,
you've missed out on a big part of MFC. A dialog design, starts with the
resource and you then add functionality as needed.

Steve

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