Re: listcontrol: EnsureVisible() flickering

From:
mfc <mfcprog@googlemail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 25 Nov 2010 12:16:09 -0800 (PST)
Message-ID:
<c069743b-9acd-4f56-a6d7-6d8117f6e1bc@32g2000yqz.googlegroups.com>
On 24 Nov., 22:23, Joseph M. Newcomer <newco...@flounder.com> wrote:

See below...

On Wed, 24 Nov 2010 02:28:54 -0800 (PST), mfc <mfcp...@googlemail.com> wr=

ote:

Hi,

I`ve installed a listcontrol item (report style) on a popup dialog.
I`ve created my own headercontrol and I use no scrollbars.

//called from the OnInitDialog() method of the dialog where the
listcontrol will be shown
void ImageListCtrl::Init(void)
{
   //another way to hide scrollbars
   InitializeFlatSB(this->m_hWnd);
   FlatSB_EnableScrollBar(this->m_hWnd, SB_BOTH, ESB_DISABLE_BOTH);


****
And why do you need this->m_hWnd? And for that matter, why this->? You=

 could have written

        InitializeFlagSB(*this);
and gotten the effect you desire. This is MFC. Of course, it is dee=

ply offensive that

there is not a CWnd::InitializeFlatSB method, but hey, it's only been aro=

und for a decade

or so, and we have to give the MFC folks a little time to catch up with r=

eality...

And oh, yes, did you notice it is no longer supported? RTFM.
****>}


Thank you for the hint. Is this the right place as well as the right
code to hide both scrollbars?

void ImageListCtrl::OnNcCalcSize(BOOL bCalcValidRects,
NCCALCSIZE_PARAMS* lpncsp)
{
   //This removes both vertical and horizontal scrollbar. To remove
only vertical pass WS_VSCROLL
   ModifyStyle( WS_HSCROLL | WS_VSCROLL, 0 );
   CListCtrl::OnNcCalcSize(bCalcValidRects, lpncsp);
}

The member of my listcontrol class is: ImageListCtrl m_ListNodes

//OnButtonClick() handler:
void CStatePage::OnBnClickedNlistNext()
{
   UINT nbrOfItems = m_ListNodes.GetItemCount();

               //get height of one item to now the scro=

ll-size

               CRect itemrect;
   m_ListNodes.GetItemRect(0,&itemrect, LVIR_BOUNDS);
   UINT height = itemrect.Height();

              int top = m_ListNodes.GetTopIndex();
              int newFirstItem=0;

              if(top < (nbrOfItems -10))
                     newFirstItem = top+10;

              else
                     newFirstItem = nbrOfItems =

- nbrOfItems %10;

                 m_ListNodes.EnsureVisible(newFirstIt=

em , FALSE);

****
Which is probably going to cause another redraw, and recursive call on On=

Paint, and then

fall through and repaint everything again. You should consider a virtu=

al list control

(see Tom Serface's articles about virtual controls in the archives of thi=

s NG)

****


You`re right, with the virtual list it seems to work without
flickering....

One last question to this topic: if the whole list contains 14 items
and the list can show 10 items at the same time; how is it possible
that only the last four items are shown on the second page of the
list??? With "second page" I mean, that these items will be shown if
you click on the "next" button to show these items

#define NBR_OF_VISIBLE_ITEMS 10

void CStatePage::OnBnClickedNlistNext()
{
    UINT nbrOfItems = m_ListNodes.GetItemCount();
    int itemAtTop = m_ListNodes.GetTopIndex();

    //insgesamt sollen 10 itesm angezeigt werden k=F6nnen pro Seite

    int newTopItem = itemAtTop + 2 * NBR_OF_VISIBLE_ITEMS ;

    if(newTopItem < nbrOfItems)
        m_ListNodes.EnsureVisible(newTopItem - 1, FALSE);

    else
        m_ListNodes.EnsureVisible(nbrOfItems -1, FALSE);
}

With this code the second page will show the items [item5 - items14] -
but is it possible that this page will only show the list-items
[item11 - item14]?

best regards
Hans

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