Re: CListCtrl size at runtime

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 18 Nov 2008 10:17:16 -0600
Message-ID:
<UUBUk.11884$Ws1.117@nlpi064.nbdc.sbc.com>
Even a couple of hundred items with 2 or 3 sub items will take long enough
that you will have to switch to virtual list mode. If you ask me virtual
list mode should be standard on list control, they should do away with the
normal mode.

AliR.

"Serge Wautier" <serge@wautier.nospam.net> wrote in message
news:uez$7GXSJHA.1160@TK2MSFTNGP02.phx.gbl...

I am not using virtual list control.....
I just want to keep on adding possibly millions of items at runtime


Then you're out of luck. My own experience is that virtual list mode is
necessary to keep the list responsive at load AND destroy time as soon as
you have more than a couple thousands items.

See Giovanni's answers for more details. FWIW, "owner-data" = "virtual
list"

HTH,

Serge.
http://www.apptranslator.com - Localization tool for your MFC applications

"Gary" <Gary@discussions.microsoft.com> wrote in message
news:FCACADAD-7521-4333-832B-F1F653143BAF@microsoft.com...

Hi,

I would like to know how many items can I insert into a CListCtrl.... ?
I am not using virtual list control.....
I am just using CListCtrl in a form view..........

I just want to keep on adding possibly millions of items at runtime and
save
them to a text file is user wants to...........

I don't want to load those many items..........

InsertItem() takes "int" as parameter index......so CListCtrl should
atleast
support
(-2,147,483,648 to 2,147,483,647) items..........

I just want to make sure I can add as many items as I want at run time...

Any pointers would be apprciated.

Thanks,
Gary

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