Re: static variables cannot be used in multithread functions?

From:
Ulrich Eckhardt <eckhardt@satorlaser.com>
Newsgroups:
comp.os.ms-windows.programmer.win32,microsoft.public.vc,microsoft.public.vc.language
Date:
Wed, 25 Oct 2006 16:21:12 +0200
Message-ID:
<vf8414-ono.ln1@satorlaser.homedns.org>
F'up set to comp.os.ms-windows.programmer.win32, please do that yourself
next time.

BruceWho wrote:

Recently I am playing with multithread programming, and I find that we
cannot use static variables in thread function.


That's not true, but I think you're not precisely saying what you mean.

void func(void* szName)
{
    // if this static is removed, then everything goes OK.
    static int a = 1;
    while(a<10)
    {
        printf("%s:%d\n", szName, a++);
    }
}


Well, define "OK" first! The point is that a function-static var is a global
variable with a local scope, nothing else. So, like all globals, it is
shared between threads.

int main(int argc, char* argv[])
{
    printf("thread1 starts\n");
_beginthread(func, 0, "t1");
    printf("thread2 starts\n");
    _beginthread(func, 0, "t2");
Sleep(5000);
    return 0;
}

this is the output:

thread1 starts
thread2 starts
t1:1
t1:2
t1:3
t1:4
t1:5
t1:6
t1:7
t1:8
t1:9
Press any key to continue


Totally normal output for that program. Thread 1 increments 'a' to 10 before
thread 2 even gets a timeslice, so thread 2 doesn't do anything eventually.

Uli

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