RE: multi-threading fundementals?

From:
=?Utf-8?B?QnJ1bm8gdmFuIERvb3JlbiBbTVZQIFZDKytd?= <bruno_nos_pam_van_dooren@hotmail.com>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 12 Dec 2006 00:02:43 -0800
Message-ID:
<E07A5AEE-ACB6-4CFE-A1A2-81E109575146@microsoft.com>

Since the 2 cameras share data and resources, I almost exclusively rely
on global functions and global variables to make the threads
communicate. I've been told (in this group) that communication between
threads should be done through messaging. But I very infrequently use
messages (globals are so much easier to deal with). Also, the OEM code
is all about globals, it never uses messages. Do I have performance
problems because of the globals?


Probably not.
If anything, using messages is likely to cost more in performance than using
globals.
The only thing is that you need to synchronize access to your globals to
make them safe for multithreaded use.

Personally, what I always do is to put shared stuff inside a class that is
safe for mutlithreaded use.
Then I share an instance of that class between threads. This makes it both
safe and easy to use.

Messaging is something I like to use to implement communication between
independent threads or processes. E.g. when a main thread tells another one
'you have to do this'. But using messages to share a resource is best done
IMO via a shared thread-safe object.

There is a book called 'multithreading win32 applications' or
'multithreading windows 32 bit applications' that is old, but still a very
good read.

--
Kind regards,
    Bruno.
    bruno_nos_pam_van_dooren@hotmail.com
    Remove only "_nos_pam"

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