Re: Thread Synchronization

From:
"Scott McPhillips [MVP]" <org-dot-mvps-at-scottmcp>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 18 Mar 2008 09:39:21 -0400
Message-ID:
<#bM4A2PiIHA.6032@TK2MSFTNGP03.phx.gbl>
"Bill" <Bill@discussions.microsoft.com> wrote in message
news:75FDC3E3-CBDE-4F20-810B-41E0477903A8@microsoft.com...

Hi all,

Architecture ??? Client/Server. Working for client. Here, we are sending
data
to server by using two worker threads and display the status of data in
gui
progress bar.

           I created two worker threads and one GUI thread by using
AfxBeginThread with necessary arguments. Two worker threads are sending
data
by sockets.

         How do I synchronize three independent threads? Where do I need
to create CCriticalSection object and CSingLock objects? I tried with
them,
but it is getting hang in some cases. Can you please guide me in the
correct
way? Any specific design patterns are there to achieve this problem?


Here is the simplest possible solution to get you started. Create a global
CRITICAL_SECTION object 'cs' and call InitializeCriticalSection(&cs) before
you create your threads.

Every place that any thread accesses any data that is shared between threads
do this:

EnterCriticalSection(&cs);
....access the shared data
LeaveCriticalSection(&cs);

I find these API functions much easier to understand than the MFC wrappers.

--
Scott McPhillips [VC++ MVP]

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