Re: DLL spitting out false mem leaks

From:
MiG <miguel.a.guedes@gmail.com>
Newsgroups:
microsoft.public.vc.language
Date:
Sun, 05 Aug 2007 09:07:39 +0100
Message-ID:
<Oql2uez1HHA.1100@TK2MSFTNGP06.phx.gbl>
MiG wrote:

Hi there,

I'm manually loading and unloading a MFC-based DLL from within a non MFC
application multiple times and whenever it is instructed to unload it
spits out a memory leaks debug report.

Now, these memory leaks aren't leaks at all and are the result of the
mem allocs in the main program (the non-MFC one) responsible for calling
the DLL.

How can I get rid of these annoying false positives mem leaks?

Many thanks,

Miguel


BTW, here is a few code snippets to illustrate how I'm loading/unloading
the DLL.
bool C3dSim::RunLauncher() const
{
    HMODULE hLauncher;
    int (PASCAL* pfRunLauncher)(bool);
    int nRetCode;

    // load library, retrieve pointer to proc and execute it.
    hLauncher = ::LoadLibrary(_T("launch.dll"));
    if(hLauncher == NULL) return(false);

    pfRunLauncher = (int (PASCAL *)(bool))::GetProcAddress(hLauncher,
(LPCSTR)0x0001);
    if(pfRunLauncher != NULL)
    {
        nRetCode = (*pfRunLauncher)(!m_bLauncherRan);

        if(!m_bLauncherRan) m_bLauncherRan = true;
    }
    else
        nRetCode = IDCANCEL;

    ::FreeLibrary(hLauncher); // at this point a few mem leaks
                    // are reported (false positives)

    return(nRetCode != IDCANCEL);
}

pfRunLauncher points to the following function in launch.dll:

extern "C" int PASCAL EXPORT RunLauncher(bool bFirstRun)
{
    // dynamically linking against MFC DLLs...
    AFX_MANAGE_STATE(AfxGetStaticModuleState());
    CLaunchDlg oDlg(bFirstRun);
    return(oDlg.DoModal());
}

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