Re: Floating point differences between executables sharing a dll

From:
"Alex Blekhman" <xfkt@oohay.moc>
Newsgroups:
microsoft.public.vc.language
Date:
Wed, 10 Jan 2007 12:00:29 +0200
Message-ID:
<ucoGq4JNHHA.960@TK2MSFTNGP04.phx.gbl>
<awong8@gmail.com> wrote:

I am encountering the following scenario while compiling a
project
under Visual Studio 2005 with the floating point model set
as precise.

Two executables A and B share a common dll C. Both call
the function
func() in C with the same input and get slightly different
floating
point results. Below is what func() looks like:

const long double pi = atanl(1.0) * 4.0;

long double func(long double myVar) {
   long double res = myVar * pi / 180.0;

   return res;
}

Changing func() into the following gives the same result
(although
different from the first version) in both executables:

const long double pi = atanl(1.0) * 4.0;

long double func(long double myVar) {
   long double intermediateRes = pi / 180.0;
   long double res = myVar * intermediateRes;

   return res;
}

Does anyone know why this is happening?


It's a wild guess, but what will happen if you replace call
to `atanl' with predefined math constant? You can find them
here:

"Math Constants"
http://msdn2.microsoft.com/en-us/library/4hwaceh6(vs.80).aspx

Alex

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