Re: Strange issue with win98

From:
David Wilkinson <no-reply@effisols.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sun, 18 Nov 2007 11:42:01 -0500
Message-ID:
<#PQExHgKIHA.1204@TK2MSFTNGP03.phx.gbl>
Martin Bl. wrote:

I have just found out that the dialogs which wont open on Win98 are those
which contains Custom Controls, if that helps...

"Martin Bl." <guest@discussions.microsoft.com> wrote in message
news:%238Xb3teKIHA.1212@TK2MSFTNGP05.phx.gbl...

Hi guys!

I have just tested an application on Win98, and I had several issues,
the first, was it did not run at all, then I found out I had to compile
with UnicoWS.lib and deliver UnicoWS.dll to win98.

then the program started, but I had several problems with the GUI, which
was caused because of win98's TransparentBlt was not working correctly,
so I replaced it with my own function.

The strangest problem of all is this:
All the buttons are owner-drawn, and I have made a lot of test, but
GetWindowText returns just nothing into my buffer, and GetWindowTextLength
returns 0 always!!! Then my buttons cannot draw the text, because Windows
does not want to tell them what the heck they should be drawing...

Another issue: Some dialogs wont open, saying "A required resource was
unavailable" ???

Does anyone has any idea regarding the GetWindowText ot the strange
resource message?


Martin:

I don't know the answer to your question, but my impression is that MSLU
came too late to gain widespread acceptance, and is best avoided.

Although my current applications are ANSI-compiled and support all Win32
platforms, in my development versions I have moved to Unicode and
decided to abandon Win9x. You don't want to do that?

--
David Wilkinson
Visual C++ MVP

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