Re: Strange issue with win98
Martin Bl. wrote:
I have just found out that the dialogs which wont open on Win98 are those
which contains Custom Controls, if that helps...
"Martin Bl." <guest@discussions.microsoft.com> wrote in message
news:%238Xb3teKIHA.1212@TK2MSFTNGP05.phx.gbl...
Hi guys!
I have just tested an application on Win98, and I had several issues,
the first, was it did not run at all, then I found out I had to compile
with UnicoWS.lib and deliver UnicoWS.dll to win98.
then the program started, but I had several problems with the GUI, which
was caused because of win98's TransparentBlt was not working correctly,
so I replaced it with my own function.
The strangest problem of all is this:
All the buttons are owner-drawn, and I have made a lot of test, but
GetWindowText returns just nothing into my buffer, and GetWindowTextLength
returns 0 always!!! Then my buttons cannot draw the text, because Windows
does not want to tell them what the heck they should be drawing...
Another issue: Some dialogs wont open, saying "A required resource was
unavailable" ???
Does anyone has any idea regarding the GetWindowText ot the strange
resource message?
Martin:
I don't know the answer to your question, but my impression is that MSLU
came too late to gain widespread acceptance, and is best avoided.
Although my current applications are ANSI-compiled and support all Win32
platforms, in my development versions I have moved to Unicode and
decided to abandon Win9x. You don't want to do that?
--
David Wilkinson
Visual C++ MVP