Re: Is there any problems if there are multiple MFC dlls in one pr

From:
"Giovanni Dicanio" <giovanni.dicanio@invalid.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 4 Feb 2008 11:06:05 +0100
Message-ID:
<eIF1NXxZIHA.1208@TK2MSFTNGP03.phx.gbl>
"Tom Lee" <Tom.Lee@community.nospam> ha scritto nel messaggio
news:F10AEAD5-4EBB-432D-9AD9-E17380AE084D@microsoft.com...

It's a good idea to change the ANSI header file:)


To add to what Joe correctly wrote, I would suggest - to better support
Unicode-aware coding (i.e. LPCTSTR) to "decorate" function names with
something like a suffix to differentiate between ANSI and Unicode, e.g.

  void DoSomethingA( const char * s ); // ANSI version
  void DoSomethingW( const wchar_t * s ); // Unicode version

One can first implement the Unicode version (W), then the ANSI version can
be just a little "wrapper" to the Unicode version, with proper text
conversion, i.e.

 void DoSomethingA( const char * s )
 {
    1. convert string from ANSI to Unicode (using e.g. CA2W)
    2. Call DoSomethingW with converted string
 }

then, in the header file, you can have something like this:

#ifdef UNICODE
#define DoSomething DoSomethingW
#else
#define DoSomething DoSomethingA
#endif // UNICODE

So, in this way, a working 'void DoSomething( LPCTSTR s )' is "simulated".

This is also the way that some Windows Win32 SDK headers follow, to offer
the Unicode aware LP[C]TSTR feature, with C linkage.

Note that, for converting strings e.g. from ANSI to Unicode, I would suggest
to use the more robust C<X>2<Y> (e.g. CA2W) helper classes, available since
Visual C++ 7.x, and not use <X>2<Y> (e.g. A2W) available in VC6.

Giovanni

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