Re: Static or Shared MFC DLLs?

From:
"AliR [VC++ MVP]" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 4 Jun 2009 14:52:57 -0500
Message-ID:
<uL#k74U5JHA.6136@TK2MSFTNGP03.phx.gbl>
I would normally use Shared DLL. One no reason to have that in your exe,
two most likely the dlls are already installed on the system anyway, but
make sure your installer installs them.

Is there really that many more dlls in VS9? There are usually 3 or 4 dlls
that you will have to include with your installation.

I have used static MFC in a couple of projects where didn't want to do an
installation, the app was only one exe with no other dependencies so the
user simply dropped it somewhere and ran it.

AliR.

"Paul" <pmlonline@gmail.com> wrote in message
news:7acbf7f5-f87b-4295-813a-98c4ba5d4afa@g19g2000yql.googlegroups.com...

Hi,

Regarding the projecting settings, do most developers use the MFC
shared DLL or static DLL setting? Using VS6 I had no problems
deploying a Release with shared DLL setting, but with VS9 it appears
one has to include a truck load of dll's or just simply use the static
DLL setting. The only problem with static DLL setting is the exe is
huge in comparison.

Am I missing something here?

Thanks,
Paul

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