Re: Static or Shared MFC DLLs?

From:
"AliR [VC++ MVP]" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 5 Jun 2009 09:50:22 -0500
Message-ID:
<ODXVh0e5JHA.4184@TK2MSFTNGP02.phx.gbl>
Can't you simply put a debug version of your app along with xxx90d.dll on
the client machine?

AliR.

"Tom Serface" <tom@camaswood.com> wrote in message
news:%23u5Jgve5JHA.4932@TK2MSFTNGP02.phx.gbl...

I often wish there were a debug version of the redistributable that could
easily be installed on another machine (without having to install Visual
Studio as well) just for debugging purposes. There have been times where I
have an issue "only on this machine" and debugging with WinDebug is not as
much fun. If I could load the debug version with all the correct runtimes
I could at least see ASSERTS and do more interesting debugging.

Tom

"Giovanni Dicanio" <giovanniDOTdicanio@REMOVEMEgmail.com> wrote in message
news:egZpkse5JHA.6136@TK2MSFTNGP03.phx.gbl...

Paul wrote:

I have mfcm80.dll on my XP machine. The file description says: "MFC
Managed Library - Retail Version" It's only 68KB, while the unicode
version, mfcm80u.dll, is only 57KB. I wonder why it says retail
version.


I think "retail" version is opposed to "debug" version...

i.e. the "debug" versions of the DLL are *not* redistributable and can be
used only during the development/debug process when you run your program
with your IDE.

Giovanni

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