Re: Please Help!!! - CAsyncSocket::OnReceive Not Working for Microsoft UDP Application (msocudp)

From:
Roshan <roshan@exeltech.com>
Newsgroups:
microsoft.public.vc.language
Date:
Mon, 19 May 2008 17:54:15 -0700 (PDT)
Message-ID:
<8da3087e-5c1e-4633-b70a-94c533136fb7@t54g2000hsg.googlegroups.com>
On May 16, 4:23 pm, "Scott McPhillips [MVP]" <org-dot-mvps-at-
scottmcp> wrote:

"Roshan" <ros...@exeltech.com> wrote in message

news:423fa9ba-0d3e-460b-9313-fde38f931b30@24g2000hsh.googlegroups.com...

Scott,

Thank you so much for the response and info. I really appreciate it.

The packet sniffer is an application itself, correct? Therefore, if it
can fetch and read all the packets, then
should it not be true that a VC++ application () do the same?


No. I've seen the same problem with sniffer + my application. Speed
(actually, latency) is critical in the application. In your receiving thre=

ad

get the packet, do the least possible amount of work to save it, then retu=

rn

from OnReceive. It works better if the receiving thread is set to high
priority, and it works better if you turn off Window's fancy painting (i.e=

..

try "classic" appearance options, etc.).

(A) The sniffer probably uses a custom device driver.
(B) The sniffer is probably written by an expert.

--
Scott McPhillips [VC++ MVP]


Scott,

Hello. Hope you're weekend went well. I am now trying threading with
UDP sockets. On my first try it seems
the OnReceive() is not getting invoked when sending a packet in a
thread.
Please let me know what I might be doing wrong here.

Snippets of my code:

(*** MICROSOFT'S UDP APP CODE - OnReceive() ***)

void CProdTestUdpSk::OnReceive(int nErrorCode)
{
    OutputDebugString("CProdTestUdpSk::OnReceive\n");
    TCHAR buff[70000];
    int nRead;
    CString pktType, pktSeq, pktNum, ipAddress, rawData, dvString,
byteString, hexString;
    long decimalVal;

    ipAddress = ((CProdTestDlg*)m_pDlg)->m_destIPAddress;

    UINT TEMP_PORT = DEST_PORT;

    nRead = ReceiveFrom(buff, 69999, ipAddress, TEMP_PORT); //make it
smaller so we can experiment multiple notifications
                ...
                packetCounter++;

                if (packetCounter == 10)
                     SetEvent(m_hRcvEvent); // (*** SET RECEIVE
EVENT TO NOTIFY WORKER THREAD
                                                                 TO
CONTINUE SINCE ALL 10 PACKETS ARE NOW RECEIVED ***)
                ...
}

(*** THE WORKER THREAD ***)

UINT UDPSocketThread(LPVOID pParam)
{
    PRODTESTINFO *ptinfo = (PRODTESTINFO *) pParam;
    CProdTestUdpSk *pUDPSocket = ptinfo->pUDPSocket;
    HANDLE *pEvent = ptinfo->pEvent;

    pUDPSocket->m_nBytesSent = 0;
    pUDPSocket->m_sendBuffer = ptinfo->sendString;
    pUDPSocket->m_nBytesBufferSize = ptinfo->sendString.GetLength() + 1;

    pUDPSocket->DoAsyncSendBuff(); (*** WE ARE SENDING THE PACKET
WITH THIS STATEMENT ***)

    if (pUDPSocket->m_sequenceNumber == 255)
        pUDPSocket->m_sequenceNumber = 0;
    else
        pUDPSocket->m_sequenceNumber++;

    Sleep(ptinfo->delay);

    WaitForSingleObject(pUDPSocket->m_hRcvEvent, INFINITE); // WAIT FOR
RECEIVE EVENT

    SetEvent(*pEvent); // (*** SET COMPLETION EVENT TO NOTIFY MAIN
THREAD TO CONTINUE ***)
    delete ptinfo;

    return 0;
}

(*** THE MAIN APPLICATION THREAD - GUI ***)

...
void CProdTestDlg::UnsetRelays(int hexNum)
{
    CString sendString, verString = "01", seqString, twoByteHexAddInfo;
    m_cmdString = "02";

    twoByteHexAddInfo.Format("%04x", hexNum);
    seqString.Format("%02x", m_pUDPSocket->m_sequenceNumber);
    sendString = verString + seqString + m_cmdString + twoByteHexAddInfo;

    // *** Must pass in an allocated param object to AfxBeginThread() ***
    pti = new PRODTESTINFO();

    pti->pUDPSocket = m_pUDPSocket;
    pti->sendString = sendString;
    pti->delay = 10;
    pti->pEvent = &m_hFinishEvent;

    AfxBeginThread(UDPSocketThread, pti);

    WaitForSingleObject(m_hFinishEvent, INFINITE); // WAIT FOR
COMPLETION EVENT

}
...

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