Re: Terminating Accept

From:
dushkin <taltene@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 23 Mar 2010 09:02:05 -0700 (PDT)
Message-ID:
<0872475f-c81d-4007-a3f7-c416340ebbb4@g10g2000yqh.googlegroups.com>
On Mar 22, 9:33 pm, Joseph M. Newcomer <newco...@flounder.com> wrote:

See below...

On Mon, 22 Mar 2010 07:28:21 -0700 (PDT), dushkin <talt...@gmail.com> wro=

te:

Hi All.

Recently I posted a question (http://groups.google.com/group/
microsoft.public.vc.mfc/browse_thread/thread/6ec9bd3dc80c408e#) about
a problem regarding closing an app using a system tray icon menu.

What I didn't know till now is that the problem was a
CAsyncSocket::Accept() function that was waiting for a connection and


****
If you got an OnAccept() notification without error, then the Accept() sh=

ould be

immediate, becuase the connection has actually been established at the lo=

wer level of the

protocol statck. You should not be calling Accept() except in the OnAc=

cept() handler.

****>probably blocked some messaging or something. Therfore the applicati=

on

never exited. When I removed the accept function part - the closing of
the app via the system tray menu succeeded.

So I tried to move the listen/accept while loop into a separate
thread. I thought that this way the accept won't interfere in closing
the app. But then, when I tried to stop the "accept" with some closing
functions as you will see in the code, in order to allow the "Exit"
app in the menu to work, the CAsyncSocket::Close() crashed and the
accept didn't stop working anyway.


Listen() is never part of the loop; Listen() merely makes the socket bind=

ing publicly

accessible, so the loop is

Bind()
Listen();
while(true)
   {
    Accept(...);
   }

I have no idea what the nonsensical word "crash" means, since you failed =

to explain the

phenomenon you observed. Note that for CAsyncSocket, you would NEVER w=

rite the above

loop, it makes no sens whatsoever! Instead, you would handle the Accep=

t() in your

OnAccept() handler., so the fact that you have written a loop means you d=

on't understand

how CAsyncSocket actually works, and therefore your code is erroneous. =

 Fix your code

first.
****

I read somewhere that you wouldn't like to put this loop in a thread.


****
No, it is erroneous code.
****

My question is how to deal with this problem.

Actually, I think I need to somehow stop the "Accept" operation and
thus allow the system tray messages to work.


****
Did you call Shutdown() to shut down the socket?
*****

How do I do it?

Following is the class code. I removed some of the AboutBox code and
some other irrelevant code. I use a class for the system tray
functionality.

Thanks.

------------------------------------------------------------------------=

--

// PAADlg.cpp : implementation file
//

#include "stdafx.h"
#include "PAA.h"
#include "PAADlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

bool g_stop = false;
CEvent gEvent;

UINT RunListener(LPVOID lpParam);

// CPAADlg dialog

CPAADlg::CPAADlg(CWnd* pParent /*=NULL*/)
   : CDialog(CPAADlg::IDD, pParent)
{
   m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
   m_DefaultMenuItemByPos = TRUE;
   m_pParentWnd = pParent;
}

CPAADlg::~CPAADlg(){

   g_stop = true;

       //Trying to close Accept operation when exiting app
   m_ListeningSocket.CancelBlockingCall();
   m_ListeningSocket.ShutDown();
   m_ListeningSocket.Close();
   m_ConnectedSocket.Close();

   WaitForSingleObject(gEvent.m_hObject, INFINITE);


****
There is NOTHING CORRECT or even POSSIBLY CORRECT about this code! The=

 WFSO in a

constructor means that this will hang until the event is set, which means=

 you get no UI at

all. NEVER write code like this, ever, under any imginable circumstanc=

es

If you want to close the log file when the thread terminates, have the th=

read PostMessage

a user-defined message, which you handle in your dialog, and close the lo=

g file there!

This is absolutely HORRIBLE code!
*****

   m_autoLog.Close();

}

void CPAADlg::DoDataExchange(CDataExchange* pDX)
{
   CDialog::DoDataExchange(pDX);
}


***
Nothing happens. You never get here. The constructor hangs
****

BEGIN_MESSAGE_MAP(CPAADlg, CDialog)
   ON_WM_SYSCOMMAND()
   ON_WM_PAINT()
   ON_WM_QUERYDRAGICON()
   //}}AFX_MSG_MAP
   ON_MESSAGE(WM_ICON_NOTIFY, OnTrayNotification)
END_MESSAGE_MAP()


****
YOu will get no notifications of any sort until that event gets set. T=

herefore, this code

won't handle anything. It can never be invoked, because the thread has=

 blocked during the

constructor!
*****

// CPAADlg message handlers

BOOL CPAADlg::OnInitDialog()
{


***
You will never get here because the code hangs in the constructor
****

   CDialog::OnInitDialog();

   // Add "About..." menu item to system menu.

   // IDM_ABOUTBOX must be in the system command range.
   ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
   ASSERT(IDM_ABOUTBOX < 0xF000);

   CMenu* pSysMenu = GetSystemMenu(FALSE);
   if (pSysMenu != NULL)
   {
           BOOL bNameValid;
           CString strAboutMenu;
           bNameValid = strAboutMenu.LoadString(IDS_ABOUT=

BOX);

           ASSERT(bNameValid);
           if (!strAboutMenu.IsEmpty())
           {
                   pSysMenu->AppendMenu(MF_SEPARATO=

R);

                   pSysMenu->AppendMenu(MF_STRING, =

IDM_ABOUTBOX, strAboutMenu);

           }
   }

   // Set the icon for this dialog. The framework does this
automatically
   // when the application's main window is not a dialog
   SetIcon(m_hIcon, TRUE); // Set b=

ig icon

   SetIcon(m_hIcon, FALSE); // Set s=

mall icon

   //HICON hIcon = ::LoadIcon(NULL, IDI_ASTERISK);
   HICON hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
   if (!m_TrayIcon.Create(NULL, WM_ICON_NOTIFY, "Hello", hIcon,
IDR_POPUP_MENU))
           return -1;

   if(! CreateLogFile())
           return FALSE;

   gEvent.ResetEvent();


****
The use of events scares me. You don't need any, and if you have them,=

 your code is

probably wrong. Unless you made the deep mistake of believing the horr=

ible KB article on

multithreaded sockets, in which case, your code will be complete trash an=

d can only be

rewritten completely to salvage it (see my essay on my MVP TIps site on m=

ultithreaded

asynschronous sockets. which shows why the Microsoft article is comple=

te rubbish, having

been written by someone who did not understand sockets, or threading, or =

synchronization).

****

   CWinThread* pThread = AfxBeginThread(RunListener ,this);
   if(!pThread)
           AfxMessageBox("Thread Error!");


****
YOu might want to look at my ToString function, which takes a formatting =

string and

arguments and returns a CString, which allows you to say something meanin=

gful here, such

as WHY there is a failure to create the thread!
*****

   return TRUE; // return TRUE unless you set the focus to a =

control

}

void CPAADlg::OnSysCommand(UINT nID, LPARAM lParam)
{
   if ((nID & 0xFFF0) == IDM_ABOUTBOX)
   {
           CAboutDlg dlgAbout;
           dlgAbout.DoModal();
   }
   else
   {
           CDialog::OnSysCommand(nID, lParam);
   }
}

// If you add a minimize button to your dialog, you will need the code
below
// to draw the icon. For MFC applications using the document/view
model,
// this is automatically done for you by the framework.


****
YOu might want to move this function so it doesn't have the wrong comment=

 above it!

****

BOOL CPAADlg::CreateLogFile()
{
   CFileException e;
   if(!m_autoLog.Open("c:\\AutoPaAgn.log", CFile::modeCreate|
CFile::modeNoTruncate|CFile::modeWrite, &e)){
           CString s;
           s.Format("%d", e.m_cause);
           AfxMessageBox(s);
           return FALSE;
   }
   return TRUE;
}

void CPAADlg::WriteToFile(CString a_sLine)
{
   CTime tm = CTime::GetCurrentTime();
   m_autoLog.WriteString(tm.Format("%H.%M.%S : ") + a_sLine);


****
Why is this not in a try...catch block? It can throw an exception. =

And why do you

presume time formatting is %H.%M.%S, which is cultural and should change =

based on locale?

****

}

LRESULT CPAADlg::OnTrayNotification(WPARAM wParam, LPARAM lParam)
{
   //Return quickly if its not for this tray icon
   if (wParam != m_tnd.uID)
           return 0L;

   CMenu menu, *pSubMenu;

   // Clicking with right button brings up a context menu
   if (LOWORD(lParam) == WM_RBUTTONUP)
   {
           if (!menu.LoadMenu(m_tnd.uID))
                   return 0;

           pSubMenu = menu.GetSubMenu(0);
           if (!pSubMenu)
                   return 0;

           // Display and track the popup menu
           CPoint pos;
           GetCursorPos(&pos);

           SetForegroundWindow();

           pSubMenu->TrackPopupMenu(TPM_LEFTALIGN, pos.x, p=

os.y, this, NULL);

           PostMessage(WM_NULL, 0, 0);


****
And the purpose of posting WM_NULL is what?
****

           menu.DestroyMenu();
   }
   else if (LOWORD(lParam) == WM_LBUTTONDBLCLK)
   {
           // double click received, the default action is =

to execute default

menu item
           SetForegroundWindow();

           UINT uItem;
           if (m_DefaultMenuItemByPos)


***
This code makes me nervous. Where is m_defaultMenuItemID set? I can=

not find where the

subroutine below is called. At this point, I'd search for the default =

menu item as set in

the menu and not trust any global variable to tell me what it was.
****

           {
                   if (!menu.LoadMenu(m_tnd.uID))
                           return 0;

                   pSubMenu = menu.GetSubMenu(0);
                   if (!pSubMenu)
                           return 0;

                   uItem = pSubMenu->GetMenuItemI=

D(m_DefaultMenuItemID);

                   menu.DestroyMenu();
           }
           else
                   uItem = m_DefaultMenuItemID;

           PostMessage(WM_COMMAND, uItem, 0);
   }

   return 1;
}

BOOL CPAADlg::SetMenuDefaultItem(UINT uItem, BOOL bByPos)
{
   if ((m_DefaultMenuItemID == uItem) && (m_DefaultMenuItemByPo=

s ==

bByPos))
           return TRUE;

   m_DefaultMenuItemID = uItem;
   m_DefaultMenuItemByPos = bByPos;

   CMenu menu, *pSubMenu;

   if (!menu.LoadMenu(m_tnd.uID))
           return FALSE;

   pSubMenu = menu.GetSubMenu(0);
   if (!pSubMenu)
           return FALSE;

   ::SetMenuDefaultItem(pSubMenu->m_hMenu, m_DefaultMenuItemID,
m_DefaultMenuItemByPos);

   return TRUE;
}

void CPAADlg::GetMenuDefaultItem(UINT& uItem, BOOL& bByPos)
{
   uItem = m_DefaultMenuItemID;
   bByPos = m_DefaultMenuItemByPos;
}

UINT RunListener(LPVOID lpParam)


****
WHy is this a global function? If you don't want to make it a static c=

lass member, it

should at least be a static name within this compilation unit. But it =

is sloppy to use a

global function for a thread function; you should always use a static met=

hod of your class

e.g.,
        class CPAADlg : public CDIalog {
...

read more =BB


Joseph,
 Your answers are the best and I learn much of them. I just wish your
attitude were a little more tolerant...

Anyhow, I started to implement the OnAccept, OnSend, etc.
I tried to follow the example on chapter 24 in "MFC Programming with
Visual C++ 6 Unleashed" as much as possible. I built a client app and
a server app.

The server seems to get up and wait for a request on accept.
But for some reason the client fails to connect. It returns error
10035. Now, I read in some places what you and other wrote about it -
that it is a natural behavior of an asynchronous socket. But I didn't
understand how to deal with it and why does it happen? How can we
avoid it - if at all?

Also I can tell that the OnSend is called and the Onconnect not. I
understand the latter (because connect failed) but don;t understand
the first one.

Another issue I need to know how to implement is - after the
agent(server) gets the request and does what he do with it - it needs
to send an ack back to the client.
can you explain me how?

I will post here the code, but I will appreciate if you will remember
that I am relatively a newbie and I hope your answers will be tolerant
but professional as always.
I still haven't implemented all the recommendations you gave me
before. Their time will sure come.

(also sorry for my not perfect English - it is not my mother tongue)

---------------------------------------------------------------------------=
-----------------------------------
Socket - h
---------------------------------------------------------------------------=
-----------------------------------

class CPaaSock : public CAsyncSocket
{
public:
    CPaaSock();
    virtual ~CPaaSock();

    void SetParent(CDialog *pWnd)
    {
        // Set the member pointer
        m_pWnd = pWnd;
    }

private:
    CDialog* m_pWnd;
public:
    virtual void OnAccept(int nErrorCode);
    virtual void OnClose(int nErrorCode);
    virtual void OnConnect(int nErrorCode);
    virtual void OnReceive(int nErrorCode);
    virtual void OnSend(int nErrorCode);
};

---------------------------------------------------------------------------=
-----------------------------------
Socket - cpp
---------------------------------------------------------------------------=
-----------------------------------

// CPaaSock member functions

void CPaaSock::OnConnect(int nErrorCode)
{
    // Were there any errors?
    if (nErrorCode == 0)
        // No, call the dialog's OnAccept function
        ((CPAMDlg*)m_pWnd)->OnAccept();
}

void CPaaSock::OnAccept(int nErrorCode)
{
    // Were there any errors?
    if (nErrorCode == 0)
        // No, call the dialog's OnAccept function
        ((CPAMDlg*)m_pWnd)->OnAccept();
}

void CPaaSock::OnReceive(int nErrorCode)
{
    // Were there any errors?
    if (nErrorCode == 0)
        // No, call the dialog's OnAccept function
        ((CPAMDlg*)m_pWnd)->OnReceive();
}

void CPaaSock::OnSend(int nErrorCode)
{
    // Were there any errors?
    if (nErrorCode == 0)
        // No, call the dialog's OnAccept function
        ((CPAMDlg*)m_pWnd)->OnSend();
}

void CPaaSock::OnClose(int nErrorCode)
{
    // Were there any errors?
    if (nErrorCode == 0)
        // No, call the dialog's OnAccept function
        ((CPAMDlg*)m_pWnd)->OnClose();
}

---------------------------------------------------------------------------=
-----------------------------------
Server - h
---------------------------------------------------------------------------=
-----------------------------------

// PAADlg.h : header file
//

#pragma once

#include "SystemTray.h"
#include "PaaSock.h"

#define WM_ICON_NOTIFY WM_APP+10
// CPAADlg dialog
class CPAADlg : public CDialog
{
// Construction
public:
    CPAADlg(CWnd* pParent = NULL); // standard constructor

    virtual ~CPAADlg();

    // Change menu default item
    void GetMenuDefaultItem(UINT& uItem, BOOL& bByPos);
    BOOL SetMenuDefaultItem(UINT uItem, BOOL bByPos);

    CString PeerAddress() const { return m_sPeerAddress; }
    void SetPeerAddress(CString val) { m_sPeerAddress = val; }

    UINT& PeerPort() { return m_uPeerPort; }
    void SetPeerPort(UINT val) { m_uPeerPort = val; }

    void SendCompletionAck(void);
    bool RunScript(char a_sScriptName[]);
    void WriteToFile(CString line);

    CPaaSock m_sListenSocket; //used for listening for connection
requests
    CPaaSock m_sConnectSocket; //used for sending messages back and forth

    void OnAccept();
    void OnConnect();
    void OnReceive();
    void OnSend();
    void OnClose();

    // Default handler for tray notification message
    virtual LRESULT OnTrayNotification(WPARAM uID, LPARAM lEvent);
// Dialog Data
    enum { IDD = IDD_PAA_DIALOG };

    protected:
    virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support

// Implementation
protected:
    HICON m_hIcon;

    // Generated message map functions
    virtual BOOL OnInitDialog();
    afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
    afx_msg void OnPaint();
    afx_msg HCURSOR OnQueryDragIcon();
    DECLARE_MESSAGE_MAP()

private:

    CString m_sPeerAddress;
    UINT m_uPeerPort;

    BOOL CreateLogFile();
    CStdioFile m_autoLog;

    CWnd* m_pParentWnd;

    CSystemTray m_TrayIcon;
    NOTIFYICONDATA m_tnd;

    UINT m_DefaultMenuItemID;
    BOOL m_DefaultMenuItemByPos;

    BOOL m_bVisible;

    void StartListen();
public:
    afx_msg void OnWindowPosChanging(WINDOWPOS* lpwndpos);
};

---------------------------------------------------------------------------=
-----------------------------------
Server - cpp
---------------------------------------------------------------------------=
-----------------------------------

// PAADlg.cpp : implementation file
//

#include "stdafx.h"
#include "PAA.h"
#include "PaaSock.h"
#include "PAADlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

const CString sLibrary("c:\\Automation Scripts\\");
static const UINT iListenPort = 4000;

// CPAADlg dialog

CPAADlg::CPAADlg(CWnd* pParent /*=NULL*/)
    : CDialog(CPAADlg::IDD, pParent)
{
    m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

    m_DefaultMenuItemByPos = TRUE;
    m_pParentWnd = pParent;

    m_bVisible = FALSE;
}

CPAADlg::~CPAADlg(){

    m_autoLog.Close();
}

void CPAADlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CPAADlg, CDialog)
    ON_WM_SYSCOMMAND()
    ON_WM_PAINT()
    ON_WM_QUERYDRAGICON()
    //}}AFX_MSG_MAP
    ON_MESSAGE(WM_ICON_NOTIFY, OnTrayNotification)
    ON_WM_WINDOWPOSCHANGING()
END_MESSAGE_MAP()

// CPAADlg message handlers

BOOL CPAADlg::OnInitDialog()
{
    CDialog::OnInitDialog();

    // Set the icon for this dialog. The framework does this
automatically
    // when the application's main window is not a dialog
    SetIcon(m_hIcon, TRUE); // Set big icon
    SetIcon(m_hIcon, FALSE); // Set small icon

    //HICON hIcon = ::LoadIcon(NULL, IDI_ASTERISK);
    HICON hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
    if (!m_TrayIcon.Create(NULL, WM_ICON_NOTIFY, "PA Automation Agent",
hIcon, IDR_POPUP_MENU))
        return -1;

    if(! CreateLogFile())
        return FALSE;

    m_sListenSocket.SetParent(this);
    m_sConnectSocket.SetParent(this);

    StartListen();

    return TRUE; // return TRUE unless you set the focus to a control
}

BOOL CPAADlg::CreateLogFile()
{
    CFileException e;
    if(!m_autoLog.Open("c:\\AutoPaAgn.log", CFile::modeCreate|
CFile::modeNoTruncate|CFile::modeWrite, &e)){
        CString s;
        s.Format("%d", e.m_cause);
        AfxMessageBox(s);
        return FALSE;
    }
    return TRUE;
}

void CPAADlg::WriteToFile(CString a_sLine)
{
    CTime tm = CTime::GetCurrentTime();
    m_autoLog.WriteString(tm.Format("%H.%M.%S : ") + a_sLine);
}

LRESULT CPAADlg::OnTrayNotification(WPARAM wParam, LPARAM lParam)
{
    //Return quickly if its not for this tray icon
    if (wParam != m_tnd.uID)
        return 0L;

    CMenu menu, *pSubMenu;

    // Clicking with right button brings up a context menu
    if (LOWORD(lParam) == WM_RBUTTONUP)
    {
        if (!menu.LoadMenu(m_tnd.uID))
            return 0;

        pSubMenu = menu.GetSubMenu(0);
        if (!pSubMenu)
            return 0;

        // Display and track the popup menu
        CPoint pos;
        GetCursorPos(&pos);

        SetForegroundWindow();

        pSubMenu->TrackPopupMenu(TPM_LEFTALIGN, pos.x, pos.y, this, NULL);

        PostMessage(WM_NULL, 0, 0);

        menu.DestroyMenu();
    }
    else if (LOWORD(lParam) == WM_LBUTTONDBLCLK)
    {
        // double click received, the default action is to execute default
menu item
        SetForegroundWindow();

        UINT uItem;
        if (m_DefaultMenuItemByPos)
        {
            if (!menu.LoadMenu(m_tnd.uID))
                return 0;

            pSubMenu = menu.GetSubMenu(0);
            if (!pSubMenu)
                return 0;

            uItem = pSubMenu->GetMenuItemID(m_DefaultMenuItemID);

            menu.DestroyMenu();
        }
        else
            uItem = m_DefaultMenuItemID;

        PostMessage(WM_COMMAND, uItem, 0);
    }

    return 1;
}

BOOL CPAADlg::SetMenuDefaultItem(UINT uItem, BOOL bByPos)
{
    if ((m_DefaultMenuItemID == uItem) && (m_DefaultMenuItemByPos ==
bByPos))
        return TRUE;

    m_DefaultMenuItemID = uItem;
    m_DefaultMenuItemByPos = bByPos;

    CMenu menu, *pSubMenu;

    if (!menu.LoadMenu(m_tnd.uID))
        return FALSE;

    pSubMenu = menu.GetSubMenu(0);
    if (!pSubMenu)
        return FALSE;

    ::SetMenuDefaultItem(pSubMenu->m_hMenu, m_DefaultMenuItemID,
m_DefaultMenuItemByPos);

    return TRUE;
}

void CPAADlg::GetMenuDefaultItem(UINT& uItem, BOOL& bByPos)
{
    uItem = m_DefaultMenuItemID;
    bByPos = m_DefaultMenuItemByPos;
}

bool CPAADlg::RunScript(char a_sScriptName[])
{
    CString s("Agent - RunScript ");
    WriteToFile( s + a_sScriptName + "\n");

    CString sScriptFullPath = sLibrary + a_sScriptName + ".au3";
    CString cmdLine;

    cmdLine.Format("\"c:\\Program Files\\AutoIt3\\AutoIt3.exe\" \"%s\"",
sScriptFullPath);

    STARTUPINFO si;
    ZeroMemory(&si, sizeof(si));
    si.cb = sizeof STARTUPINFO;

    PROCESS_INFORMATION pi;
    BOOL res = CreateProcess(NULL,
        cmdLine.GetBuffer(),
        NULL,
        NULL,
        NULL,
        NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW,
        NULL,
        NULL,
        &si,
        &pi);

    if (TRUE == res)
    {
        WriteToFile("Agent - RunScript - Process created\n");
        CloseHandle(pi.hProcess);
        CloseHandle(pi.hThread);
        return true;
    }

    return false;
}

void CPAADlg::SendCompletionAck(void)
{
    while (1)
    {
        char Buf[10];
        HKEY hKey;
        DWORD type = REG_SZ;
        long lRetCode;
        DWORD size = 10;

        lRetCode = RegOpenKeyEx ( HKEY_LOCAL_MACHINE, "SOFTWARE\\AutoIt3Att\
\Scripts\\Flags", 0,KEY_READ,&hKey);

        if (lRetCode == ERROR_SUCCESS){

            WriteToFile("Agent - SendCompletionAck - Opened Complete Flag
registry Key\n");

            lRetCode=::RegQueryValueEx(hKey,"Completed",NULL,NULL,(unsigned
char *)Buf,&size);

            if(lRetCode == ERROR_SUCCESS){

                Buf[1]=0;//the flag is 1 byte long: "1" or "0"

                if (strcmp(Buf, "1") == 0)
                {
                    WriteToFile("Agent - SendCompletionAck - Complete Flag registry
Key is 1\n");

                    CSocket sock;
                    if (sock.Create())//on any port
                    {
                        WriteToFile("Agent - SendCompletionAck Socket Created\n");
                        CString s;
                        s.Format("Agent - Peer IP is %s\n", m_sPeerAddress);
                        WriteToFile(s);
                        if (sock.Connect(m_sPeerAddress, 6666))
                        {
                            WriteToFile("Agent - SendCompletionAck Socket Connected\n");
                            int iAmtSent;
                            char buf[] ="1";

                            iAmtSent = sock.Send(buf, 1);

                            WriteToFile("Agent - Sent Completion Ack\n");
                            return;
                        }
                        else
                        {
                            CString s;
                            s.Format("Agent - SendCompletionAck Socket Connect Error: %d
\n", GetLastError());
                            WriteToFile(s);
                        }
                    }
                    else
                    {
                        CString s;
                        s.Format("Agent - SendCompletionAck Socket Create Error: %d\n",
GetLastError());
                        WriteToFile(s);
                    }
                }else{
                    WriteToFile("Agent - SendCompletionAck - Complete Flag registry
Key is 0\n");
                }
            }
            else
            {
                WriteToFile("Agent - SendCompletionAck - Failed to read Complete
Flag registry Key\n");
            }

            RegCloseKey(hKey);

        }
        else
        {
            WriteToFile("Agent - SendCompletionAck - Failed to open Complete
Flag registry Key\n");
        }

        Sleep(1000);

    }//end while
}

void CPAADlg::StartListen(){

    // Create a socket bound to the port specified
    m_sListenSocket.Create(iListenPort);
    WriteToFile("Agent - Socket Created\n");
    // Listen for connection requests
    m_sListenSocket.Listen();
    WriteToFile("Agent - Ready for next message\n");
}

void CPAADlg::OnAccept()
{
    // Accept the connection request
    m_sListenSocket.Accept(m_sConnectSocket);
    WriteToFile("Agent - Message Accepted\n");
}

void CPAADlg::OnConnect()
{
}

void CPAADlg::OnReceive()
{
    char *pBuf = new char[1025];
    int iBufSize = 1024;
    int iRcvd;
    CString strRecvd;

    // Receive the message
    iRcvd = m_sConnectSocket.Receive(pBuf, iBufSize);
    WriteToFile("Agent - Message Received\n");

    if (iRcvd == SOCKET_ERROR)
    {
        CString s;
        s.Format("Agent - Receive Error: %d\n", GetLastError());
        WriteToFile(s);
    }
    else
    {
        m_sConnectSocket.GetPeerName(PeerAddress(), PeerPort());

        pBuf[iRcvd] = NULL;

        WriteToFile("Agent - Handle Message\n");

        RegDeleteKey(HKEY_LOCAL_MACHINE, "SOFTWARE\\AutoIt3Att\\Scripts\
\Flags");

        if(RunScript(pBuf))
            SendCompletionAck();
    }
}

void CPAADlg::OnSend()
{
}

void CPAADlg::OnClose()
{
    // Close the connected socket
    m_sConnectSocket.Close();
}

//Keep dialog hidden!
void CPAADlg::OnWindowPosChanging(WINDOWPOS* lpwndpos)
{
    if(!m_bVisible)
        lpwndpos->flags &= ~SWP_SHOWWINDOW;

    CDialog::OnWindowPosChanging(lpwndpos);
}

---------------------------------------------------------------------------=
-----------------------------------
Client - h
---------------------------------------------------------------------------=
-----------------------------------

// PAMDlg.h : header file
//

#pragma once

#include "PaaSock.h"

// CPAMDlg dialog
class CPAMDlg : public CDialog
{
// Construction
public:
    CPAMDlg(CWnd* pParent = NULL); // standard constructor

    CPaaSock m_sConnectSocket; //used for sending messages back and forth

    void OnAccept();
    void OnConnect();
    void OnReceive();
    void OnSend();
    void OnClose();

// Dialog Data
    enum { IDD = IDD_PAM_DIALOG };

    protected:
    virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support

// Implementation
protected:
    HICON m_hIcon;

    // Generated message map functions
    virtual BOOL OnInitDialog();
    BOOL CreateLogFile();
    afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
    afx_msg void OnPaint();
    afx_msg HCURSOR OnQueryDragIcon();
    DECLARE_MESSAGE_MAP()
public:
    void Run();

    void SendScriptRequest(const CString& a_sAddress, char
a_sScriptName[], bool a_bWaitForCompleteAck = true);

private:
    void WaitForCompletionAck(void);

    CStdioFile m_autoLog;
    char m_sScriptName[255];

    void WriteToLog(const CString& line);
public:
    virtual BOOL DestroyWindow();
};

---------------------------------------------------------------------------=
-----------------------------------
Client - cpp
---------------------------------------------------------------------------=
-----------------------------------

// PAMDlg.cpp : implementation file
//

#include "stdafx.h"
#include "PAM.h"
#include "PaaSock.h"
#include "PAMDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

static const UINT iServerPort = 4000;

// CPAMDlg dialog

CPAMDlg::CPAMDlg(CWnd* pParent /*=NULL*/)
    : CDialog(CPAMDlg::IDD, pParent)
{
    m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CPAMDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CPAMDlg, CDialog)
    ON_WM_SYSCOMMAND()
    ON_WM_PAINT()
    ON_WM_QUERYDRAGICON()
    //}}AFX_MSG_MAP
// ON_WM_CLOSE()
END_MESSAGE_MAP()

// CPAMDlg message handlers

BOOL CPAMDlg::OnInitDialog()
{
    CDialog::OnInitDialog();

    // Set the icon for this dialog. The framework does this
automatically
    // when the application's main window is not a dialog
    SetIcon(m_hIcon, TRUE); // Set big icon
    SetIcon(m_hIcon, FALSE); // Set small icon

    if(! CreateLogFile())
        return FALSE;

    m_sConnectSocket.SetParent(this);

    Run();
    return TRUE; // return TRUE unless you set the focus to a control
}

void CPAMDlg::Run()
{
    WriteToLog("Manager - Button Clicked\n");

    SendScriptRequest(_T("localhost"), "LoginToACC");

}

void CPAMDlg::SendScriptRequest(const CString& a_sAddress, char
a_sScriptName[], bool a_bWaitForCompleteAck)
{
    Sleep(1000);

    strcpy_s(m_sScriptName, a_sScriptName);

    m_sConnectSocket.Create();//on any port
    WriteToLog("\n");
    WriteToLog("Manager - Socket Created\n");
    m_sConnectSocket.Connect(a_sAddress, iServerPort);
}

BOOL CPAMDlg::DestroyWindow()
{
    m_autoLog.Close();

    return CDialog::DestroyWindow();
}

BOOL CPAMDlg::CreateLogFile()
{
    CFileException e;
    if(!m_autoLog.Open("c:\\AutoPaMan.log", CFile::modeCreate|
CFile::modeNoTruncate|CFile::modeWrite, &e)){
        CString s;
        s.Format("%d", e.m_cause);
        AfxMessageBox(s);
        return FALSE;
    }
    return TRUE;
}

void CPAMDlg::WriteToLog(const CString& line)
{
    CTime tm = CTime::GetCurrentTime();
    m_autoLog.WriteString(tm.Format("%H.%M.%S : ") + line);
}

void CPAMDlg::OnConnect()
{
    WriteToLog("Manager - Socket Connected\n");

    int iAmtSent;
    CString s("Manager - Going to send ");
    WriteToLog(s + m_sScriptName + " Request\n");

    iAmtSent = m_sConnectSocket.Send(m_sScriptName,
strlen(m_sScriptName));
}

void CPAMDlg::OnClose()
{
    // Close the connected socket
    m_sConnectSocket.Close();
}

void CPAMDlg::OnAccept()
{
}

void CPAMDlg::OnSend()
{
    WriteToLog("Manager - Message Sent !\n");
}

void CPAMDlg::OnReceive()
{
}

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