Re: CPictureEx animating
You may have to put the offending function in a thread instead or use
something like the following in your loop that is taking all the time:
//
// Release main thread for background processing
//
void GiveTime()
{
// Idle until the screen redraws itself, et. al.
MSG msg;
while (::PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) ) {
if (!AfxGetThread()->PumpMessage( )) {
::PostQuitMessage(0);
break;
}
}
// let MFC do its idle processing
LONG lIdle = 0;
while (AfxGetApp()->OnIdle(lIdle++ ))
;
}
Tom
"cybernerdsx2" <fongjengkum@gmail.com> wrote in message
news:1158076091.901274.11800@b28g2000cwb.googlegroups.com...
Hi,
I have a class that contains a CPictureEx that loads up an animated
GIF. But the problem is that when a function in that class executed
does a heavy job which will halt the animation from animating.
So I came up with a thread for starting up the CPictureEx but still I
seeing it hangs when the function is being called.
Do you know how I can fix that?
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