Multi thread (2nd post)

From:
"Eitan M" <no_spam_please@nospam_please.com>
Newsgroups:
microsoft.public.vc.language
Date:
Mon, 20 Nov 2006 23:44:29 +0200
Message-ID:
<uE2p30ODHHA.1196@TK2MSFTNGP02.phx.gbl>
Hello,

I have checked out the attached following codes,
as some good people sent me in this forum,
and I have some questions :
1) How "pipe" can be done not from the same computer (server & client are
not the same computer) ?
2) How "pipe" can be done to transport files, and streams ? (Also, what is
the VC6's object for file-management ?)
Need specific samples (may be a brief explanation).

The code :

--------
Server
--------
#include <windows.h>
#include <stdio.h>
#include <tchar.h>

#define BUFSIZE 4096

DWORD WINAPI InstanceThread(LPVOID);
VOID GetAnswerToRequest(LPTSTR, LPTSTR, LPDWORD);

int _tmain(VOID)
{
   BOOL fConnected;
   DWORD dwThreadId;
   HANDLE hPipe, hThread;
   LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");

// The main loop creates an instance of the named pipe and
// then waits for a client to connect to it. When the client
// connects, a thread is created to handle communications
// with that client, and the loop is repeated.

   for (;;)
   {
      hPipe = CreateNamedPipe(
          lpszPipename, // pipe name
          PIPE_ACCESS_DUPLEX, // read/write access
          PIPE_TYPE_MESSAGE | // message type pipe
          PIPE_READMODE_MESSAGE | // message-read mode
          PIPE_WAIT, // blocking mode
          PIPE_UNLIMITED_INSTANCES, // max. instances
          BUFSIZE, // output buffer size
          BUFSIZE, // input buffer size
          NMPWAIT_USE_DEFAULT_WAIT, // client time-out
          NULL); // default security attribute

      if (hPipe == INVALID_HANDLE_VALUE)
      {
          printf("CreatePipe failed");
          return 0;
      }

      // Wait for the client to connect; if it succeeds,
      // the function returns a nonzero value. If the function
      // returns zero, GetLastError returns ERROR_PIPE_CONNECTED.

      fConnected = ConnectNamedPipe(hPipe, NULL) ?
         TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);

      if (fConnected)
      {
      // Create a thread for this client.
         hThread = CreateThread(
            NULL, // no security attribute
            0, // default stack size
            InstanceThread, // thread proc
            (LPVOID) hPipe, // thread parameter
            0, // not suspended
            &dwThreadId); // returns thread ID

         if (hThread == NULL)
         {
            printf("CreateThread failed");
            return 0;
         }
         else CloseHandle(hThread);
       }
      else
        // The client could not connect, so close the pipe.
         CloseHandle(hPipe);
   }
   return 1;
}

DWORD WINAPI InstanceThread(LPVOID lpvParam)
{
   TCHAR chRequest[BUFSIZE];
   TCHAR chReply[BUFSIZE];
   DWORD cbBytesRead, cbReplyBytes, cbWritten;
   BOOL fSuccess;
   HANDLE hPipe;

// The thread's parameter is a handle to a pipe instance.

   hPipe = (HANDLE) lpvParam;

   while (1)
   {
   // Read client requests from the pipe.
      fSuccess = ReadFile(
         hPipe, // handle to pipe
         chRequest, // buffer to receive data
         BUFSIZE*sizeof(TCHAR), // size of buffer
         &cbBytesRead, // number of bytes read
         NULL); // not overlapped I/O

      if (! fSuccess || cbBytesRead == 0)
         break;
      GetAnswerToRequest(chRequest, chReply, &cbReplyBytes);

   // Write the reply to the pipe.
      fSuccess = WriteFile(
         hPipe, // handle to pipe
         chReply, // buffer to write from
         cbReplyBytes, // number of bytes to write
         &cbWritten, // number of bytes written
         NULL); // not overlapped I/O

      if (! fSuccess || cbReplyBytes != cbWritten) break;
  }

// Flush the pipe to allow the client to read the pipe's contents
// before disconnecting. Then disconnect the pipe, and close the
// handle to this pipe instance.

   FlushFileBuffers(hPipe);
   DisconnectNamedPipe(hPipe);
   CloseHandle(hPipe);

   return 1;
}

VOID GetAnswerToRequest(LPTSTR chRequest,
   LPTSTR chReply, LPDWORD pchBytes)
{
   _tprintf( TEXT("%s\n"), chRequest );
   lstrcpy( chReply, TEXT("Default answer from server") );
   *pchBytes = (lstrlen(chReply)+1)*sizeof(TCHAR);
}

---------
Client
--------
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <tchar.h>

#define BUFSIZE 512

int _tmain(int argc, TCHAR *argv[])
{
   HANDLE hPipe;
   LPTSTR lpvMessage=TEXT("Default message from client");
   TCHAR chBuf[BUFSIZE];
   BOOL fSuccess;
   DWORD cbRead, cbWritten, dwMode;
   LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");

   if( argc > 1 )
      lpvMessage = argv[1];

// Try to open a named pipe; wait for it, if necessary.

   while (1)
   {
      hPipe = CreateFile(
         lpszPipename, // pipe name
         GENERIC_READ | // read and write access
         GENERIC_WRITE,
         0, // no sharing
         NULL, // default security attributes
         OPEN_EXISTING, // opens existing pipe
         0, // default attributes
         NULL); // no template file

   // Break if the pipe handle is valid.

      if (hPipe != INVALID_HANDLE_VALUE)
         break;

      // Exit if an error other than ERROR_PIPE_BUSY occurs.

      if (GetLastError() != ERROR_PIPE_BUSY)
      {
         printf("Could not open pipe");
         return 0;
      }

      // All pipe instances are busy, so wait for 20 seconds.

      if (!WaitNamedPipe(lpszPipename, 20000))
      {
         printf("Could not open pipe");
         return 0;
      }
   }

// The pipe connected; change to message-read mode.

   dwMode = PIPE_READMODE_MESSAGE;
   fSuccess = SetNamedPipeHandleState(
      hPipe, // pipe handle
      &dwMode, // new pipe mode
      NULL, // don't set maximum bytes
      NULL); // don't set maximum time
   if (!fSuccess)
   {
      printf("SetNamedPipeHandleState failed");
      return 0;
   }

// Send a message to the pipe server.

   fSuccess = WriteFile(
      hPipe, // pipe handle
      lpvMessage, // message
      (lstrlen(lpvMessage)+1)*sizeof(TCHAR), // message length
      &cbWritten, // bytes written
      NULL); // not overlapped
   if (!fSuccess)
   {
      printf("WriteFile failed");
      return 0;
   }

   do
   {
   // Read from the pipe.

      fSuccess = ReadFile(
         hPipe, // pipe handle
         chBuf, // buffer to receive reply
         BUFSIZE*sizeof(TCHAR), // size of buffer
         &cbRead, // number of bytes read
         NULL); // not overlapped

      if (! fSuccess && GetLastError() != ERROR_MORE_DATA)
         break;

      _tprintf( TEXT("%s\n"), chBuf );
   } while (!fSuccess); // repeat loop if ERROR_MORE_DATA

   getch();

   CloseHandle(hPipe);

   return 0;
}

Thanks :)

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