Re: Conversion from UTF32 to UTF8 for review

From:
Peter Olcott <NoSpam@OCR4Screen.com>
Newsgroups:
comp.lang.c++,microsoft.public.vc.mfc
Date:
Mon, 31 May 2010 12:29:21 -0500
Message-ID:
<W9WdnT5_ItJvbJ7RnZ2dnUVZ_tKdnZ2d@giganews.com>
On 5/31/2010 11:35 AM, Daniel T. wrote:

Peter Olcott<NoSpam@OCR4Screen.com> wrote:

I used the two tables from this link as the basis for my design:
http://en.wikipedia.org/wiki/UTF-8


I suggest you use http://unicode.org/ for your source. Why use a
secondary source when the primary source is easily available?


Wading though all that to get what I need takes too long.

I would like this reviewed for algorithm correctness:


Surely your tests have already shown whether the algorithm is correct.

void UnicodeEncodingConversion::
toUTF8(std::vector<uint32_t>& UTF32, std::vector<uint8_t>& UTF8) {
uint8_t Byte;
uint32_t CodePoint;
    UTF8.reserve(UTF32.size() * 4); // worst case
    for (uint32_t N = 0; N< UTF32.size(); N++) {
      CodePoint = UTF32[N];


I suggest you use an iterator instead of an integer for the loop. That
way you wont need the extraneous variable.

      if (CodePoint<= 0x7F) {
        Byte = CodePoint;
      UTF8.push_back(Byte);
      }
      else if (CodePoint<= 0x7FF) {
        Byte = 0xC0 | (CodePoint>> 6);
        UTF8.push_back(Byte);
        Byte = 0x80 | (CodePoint& 0x3F);
        UTF8.push_back(Byte);
      }
      else if (CodePoint<= 0xFFFF) {
        Byte = 0xE0 | (CodePoint>> 12);
        UTF8.push_back(Byte);
        Byte = 0x80 | ((CodePoint>> 6)& 0x3F);
        UTF8.push_back(Byte);
        Byte = 0x80 | (CodePoint& 0x3F);
        UTF8.push_back(Byte);
      }
      else if (CodePoint<= 0x10FFFF) {


The codes 10FFFE and 10FFFF are guaranteed not to be unicode
characters...


So then Wikipedia is wrong?
  http://en.wikipedia.org/wiki/Unicode
16 100000?10FFFF Supplementary Private Use Area-B

        Byte = 0xF0 | (CodePoint>> 18);
        UTF8.push_back(Byte);
        Byte = 0x80 | ((CodePoint>> 12)& 0x3F);
        UTF8.push_back(Byte);
        Byte = 0x80 | ((CodePoint>> 6)& 0x3F);
        UTF8.push_back(Byte);
        Byte = 0x80 | (CodePoint& 0x3F);
        UTF8.push_back(Byte);
      }
      else
        printf("%d is outside of the Unicode range!\n", CodePoint);


Throw is more appropriate here.

    }
}


So it looks otherwise correct?

I am guessing that I should probably also screen out the high and low
surrogates.

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