SetClipboardData fails, but GetLastError does not report any error

From:
Uwe Kotyczka <uwe.kotyczka@web.de>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 26 Aug 2010 02:47:35 -0700 (PDT)
Message-ID:
<c6ed25f4-c26a-4d0c-8d93-f130c1b8e997@s9g2000yqd.googlegroups.com>
Again not MFC.

I have window drawing some stuff using the OPENFGL API.
I want to copy it's content to the clipboard in a user
defined resolution (say 300 DPI).
The idea is to render to a memory context.So far all works
fine.
Sometimes however sending the data to the clipboard fails.
MSDN states for SetClipboardData:

| If the function fails, the return value is NULL.
| To get extended error information, call GetLastError.

For large bitmaps SetClipboardData returns NULL, however
GetLastError returns 0, which means NO ERROR. I wonder
if this is correct.

I get around this by reducing the resolution, trying again
and informing the user about the reduction. But I have no idea
why SetClipboardData fails without GetLastError reporting
some kind of "out of memory" error.

Code goes here:

void CGlView::OnEditCopy()
{
    CRect mRect;
    BeginWaitCursor();

    GetClientRect(&mRect);

    SetRedraw(FALSE);
    int nReduceResCount = 0;
    while (!EditCopy(mRect, nReduceResCount++))
    {
        // retry again with reduced resolution
        if (nReduceResCount >= 10)
            break;
    }
    SetRedraw(TRUE);
    RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_NOERASE);

    EndWaitCursor();
}

BOOL CGlView::EditCopy(CRect mRect, int nReduceResCount)
{
    CWinApp *pApp = AfxGetApp();

    RECT rect;
    HDC hDC, hMemDC, hTmpDC;
    HGLRC hRC, hMemRC;

    BITMAPINFO bitmapInfo;
    HBITMAP hDib;
    LPVOID pBitmapBits;
    double fac = 1.;
    int nXRes, nYRes;
    BOOL bSuccess = FALSE;

    if (pApp->IsKindOf(RUNTIME_CLASS(CGlWinApp)))
        fac = ((CGlWinApp *)pApp)->m_nCopyResolution/72.; // 72 DPI
(screen) --> <user selected> DPI (clipboard)

    for (int k = nReduceResCount; k > 0; k--)
        fac /= 2.;

    rect = mRect;
    ASSERT(rect.left == 0);
    ASSERT(rect.top == 0);
    rect.right = int(rect.right*fac);
    rect.bottom = int(rect.bottom*fac);

    if (mRect.Width() == 0 || mRect.Height() == 0)
    {
        GetClientRect(&mRect);
    }

    nXRes = rect.right;
    nYRes = rect.bottom;
    ScaleFont(fac);

    //nXRes = (nXRes + (sizeof(DWORD)-1)) & ~(sizeof(DWORD)-1); //
aligning width to 4 bytes (sizeof(DWORD)) avoids
    nXRes = nXRes & ~(sizeof(DWORD)-1); // aligning width to 4
bytes (sizeof(DWORD)) avoids
                                                                // pixel garbage at the upper line

    // First of all, initialize the bitmap header information...
    memset(&bitmapInfo, 0, sizeof(BITMAPINFO));
    bitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
    bitmapInfo.bmiHeader.biWidth = nXRes;
    bitmapInfo.bmiHeader.biHeight = nYRes;
    bitmapInfo.bmiHeader.biPlanes = 1;
    bitmapInfo.bmiHeader.biBitCount = 24;
    bitmapInfo.bmiHeader.biCompression = BI_RGB;
    bitmapInfo.bmiHeader.biSizeImage = bitmapInfo.bmiHeader.biWidth *
bitmapInfo.bmiHeader.biHeight * 3;
    bitmapInfo.bmiHeader.biXPelsPerMeter = int(72.*fac/.0254); // 72*fac
DPI
    bitmapInfo.bmiHeader.biYPelsPerMeter = int(72.*fac/.0254); // 72*fac
DPI

    // create DIB
    hTmpDC = ::GetDC(m_hWnd);
    hDib = CreateDIBSection(hTmpDC, &bitmapInfo, DIB_RGB_COLORS,
&pBitmapBits, NULL, (DWORD)0);
    ::ReleaseDC(m_hWnd, hTmpDC);

    // create memory device context
    if ((hMemDC = CreateCompatibleDC(m_pDC == NULL ? NULL : m_pDC-
GetSafeHdc())) == NULL)
    
{
        DeleteObject(hDib);
        return FALSE;
    }
    HGDIOBJ hOldDib = SelectObject(hMemDC, hDib);

    // setup pixel format
    if (!SetMemDcPixelFormat(hMemDC) && !SetMemDcPixelFormat(hMemDC,
TRUE))
    {
        if (hOldDib != NULL)
            SelectObject(hMemDC, hOldDib);
        DeleteObject(hDib);
        DeleteDC(hMemDC);
        return FALSE;
    }

    // create memory rendering context
    if ((hMemRC = wglCreateContext(hMemDC)) == NULL)
    {
        if (hOldDib != NULL)
            SelectObject(hMemDC, hOldDib);
        DeleteObject(hDib);
        DeleteDC(hMemDC);
        return FALSE;
    }

    // Store current rendering and device contexts
    GetCurrent(hDC, hRC);

    // Make this hMemRC the current OpenGL rendering context.
    SetCurrent(hMemDC, hMemRC);

    SetOpenGLProperties();

    glViewport(0, 0, nXRes, nYRes);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
    glEnable(GL_DEPTH_TEST);

    // must be created once for hMemDC
    CreateFontBitmaps();

    CDC *pDummyDC = GetDC();
    pDummyDC->m_bPrinting = TRUE; // this does the trick in OnDraw: it
prevents changing rendering context and swapping buffers
    OnDraw(pDummyDC);
    ReleaseDC(pDummyDC);
    glFinish(); // Finish all OpenGL commands

    // the rendering context will be no longer needed
    SetCurrent(NULL, NULL);
    wglDeleteContext(hMemRC);

    // Restore last rendering and device contexts
    if (hDC != NULL && hRC != NULL)
        SetCurrent(hDC, hRC);

    // Restore the Views original font size
    UnScaleFont();
    CreateFontBitmaps();

    if (OpenClipboard())
    {
        HGLOBAL hClipboardCopy = ::GlobalAlloc(GMEM_ZEROINIT | GMEM_MOVEABLE
| GMEM_DDESHARE, sizeof(BITMAPINFOHEADER) +
bitmapInfo.bmiHeader.biSizeImage);
        if (hClipboardCopy != NULL)
        {
            LPVOID lpClipboardCopy, lpBitmapBitsOffset;
            lpClipboardCopy = ::GlobalLock((HGLOBAL) hClipboardCopy);
            lpBitmapBitsOffset = (LPVOID)((BYTE*)lpClipboardCopy +
sizeof(BITMAPINFOHEADER));

            memcpy(lpClipboardCopy, &bitmapInfo.bmiHeader,
sizeof(BITMAPINFOHEADER));
            memcpy(lpBitmapBitsOffset, pBitmapBits,
bitmapInfo.bmiHeader.biSizeImage);
            ::GlobalUnlock(hClipboardCopy);

            EmptyClipboard();

            if (SetClipboardData(CF_DIB, hClipboardCopy) != NULL)
            {
                bSuccess = TRUE;
                if (nReduceResCount > 0)
                {
                    // inform the user about lower resolution here
                }
            }
            else
            {
                GlobalFree(hClipboardCopy);
            }
            CloseClipboard();
        }
    }
    if (hOldDib != NULL)
        SelectObject(hMemDC, hOldDib);

    // Delete our DIB and device context
    DeleteObject(hDib);
    DeleteDC(hMemDC);

    return bSuccess;
}

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