Re: Changing part program to display UNICODE strings

From:
"John Carson" <jcarson_n_o_sp_am_@netspace.net.au>
Newsgroups:
microsoft.public.vc.language
Date:
Fri, 9 Mar 2007 04:09:58 +1100
Message-ID:
<#wbguSaYHHA.992@TK2MSFTNGP02.phx.gbl>
"pfArt" <pfArts@gmail.com> wrote in message
news:1173369655.708573.257640@p10g2000cwp.googlegroups.com

Strange enough it does'nt do the trick for me.


Not strange at all when your code doesn't match mine.

I did the following:

Definition class:
 HFONT myFont;

Constructor:
 newFont.lfHeight=26;
 newFont.lfCharSet=CHINESEBIG5_CHARSET;
 wcscpy(newFont.lfFaceName, L"Arial Unicode MS");
 myFont = CreateFontIndirectW(&newFont);


So is it myFont or newFont?

HWND CreateStaticText(HINSTANCE hInst,int Left,int Top,int Width,int
Height,CString Msg)


Make that CStringW

{
HWND tmpHwnd;

tmpHwnd = CreateWindowEx(WS_EX_CLIENTEDGE, "STATIC",


Make that CreateWindowExW and L"Static"

(LPCTSTR)Msg,WS_CHILD | WS_VISIBLE


Remove the cast, which is unnecessary at best and wrong if UNICODE is not
defined.

,Left,Top,Width,Height, parentHwnd, NULL, hInst, NULL);
SendMessage(tmpHwnd,WM_SETFONT,(WPARAM)myFont,0);


Use SendMessageW

--
John Carson

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