Re: look and feel on VC++
Hi Asm,
I don't know how they do it, but my guess is they just use normal GDI and
GDI plus to draw owner drawn controls.
I know that Prof-UIS and Xtreme Toolkit Pro both have a Ribbon Bar now and
it's done by drawing the control directly.
Doing that level of user interface may as well be "by scratch". I think the
cost of one of these interface packages is easily recovered when you compare
it to the time it would take to roll your own.
Tom
"MrAsm" <mrasm@usa.com> wrote in message
news:kqheu2pseifhte7hqn66r91benn1edvgp9@4ax.com...
On Thu, 1 Mar 2007 07:29:49 -0800, "Tom Serface"
<tom.nospam@camaswood.com> wrote:
That kind of fill this market. The teams at Microsoft that do the GUI for
Office and other products work independently of the Visual Studio team and
I
don't think they really want to give away their look and feel code for
free
(I.E., I'd be they don't want all applications to look as cool as their's)
Tom: Do you think that they use Direc3D to do their cool graphics? Or
it's just GDI?
Moreover, do you think that they write controls from scratch, or do
they subclass already existing Win32 controls? (e.g. changing the
original control window procedure, or hooking some kind of custom draw
messages?).
MrAsm