Re: Recieveing Bulk of Messages of small size using Sockets

From:
"David Ching" <dc@remove-this.dcsoft.com>
Newsgroups:
microsoft.public.win32.programmer.networks,microsoft.public.vc.mfc,microsoft.public.vc.language,microsoft.public.vc.events
Date:
Fri, 5 Oct 2007 07:02:10 -0700
Message-ID:
<CtrNi.644$R95.73@nlpi070.nbdc.sbc.com>
"Ahmad Jalil Qarshi" <ahmaddearNO@SPAMhotmail.com> wrote in message
news:u8%23HRTyBIHA.5980@TK2MSFTNGP04.phx.gbl...

Hi,

I have a client server MFC Socket based application. I am hooking the
mouse
and sending the event messages to the client. On client im simply
displaying
the events (real intension is to inject the events using sendInput()).

The problem is that on client if i write the messages on file I can see
all
the messages in order there. but if I try to print (or inject using
sendInput()) them I dont get all the messages. also if I write them in
file
and print them, then again I dont get all the messages in file. One more
intrusting thing is that when I use telnet instead it displays all the
messages. I have tried using win32 APIs using SOCKET as well instead of
using CSocket. but the result is the same.

I need to recieve messages without missing any of them.


Are you using UDP or TCP? UDP datagrams don't require establishing a
connection but are not guaranteed to arrive in order or even at all. TCP
requires establishing a connection which is slower but then the protocol
guaranteeds proper delivery. Sounds like you're using UDP....

-- David

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