DLL - LNK2019 Linker Errors. Calling base class methods. Works Fine if methods are in the .h file.

From:
"Nobody" <Nobody@yahoo.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 4 Aug 2007 17:53:58 -0700
Message-ID:
<e6X3ssv1HHA.2064@TK2MSFTNGP03.phx.gbl>
Hi,

I am stuck. I tried so many different things to no avial.
I am getting linker errors when I try to access methods in the .cpp =
file.
It works fine if access the method is in the .h file.

x = GetPenthouse()->CallingPenthouse(); //Works because it is a Top =
Level class
x = GetPenthouse()->CallingMezzanine(); //Fails. Method in =
Mezzanine.cpp file
x = GetPenthouse()->CallingBaseInHeader(); //works. Method in Base.h =
file

*Note that I am using a nifty way of importing/exporting methods from =
the DLL
I found on Code Project.
The following must be added to the stdafx.h file.
#define _MYLIB_DLLAPI_
#define _MYLIB_NOAUTOLIB_

// This is the inheritance structure.
class CPenthouse : public CMezzanine
class CMezzanine : public CBase
class CBase

/********************* Penthouse.h =
************************************************************/

#pragma once
#include ".\mezzanine.h"

#ifdef _MYLIB_DLLAPI_
    #define MYLIB_DLLAPI __declspec( dllexport )
#else
    #define MYLIB_DLLAPI __declspec( dllimport )
#endif

#ifndef _MYLIB_NOAUTOLIB_
#ifdef _DEBUG
#pragma comment(lib, "DLLInheritanceTest.lib")
#else
#pragma comment(lib, "DLLInheritanceTest.lib")
#endif
#endif

class MYLIB_DLLAPI CPenthouse : public CMezzanine
{
public:
 CPenthouse(void);
 virtual ~CPenthouse(void);
 int CallingPenthouse();

};

/********************* Penthouse.cpp =
************************************************************/

#include "stdafx.h"
#include ".\penthouse.h"
CPenthouse::CPenthouse()
{
}
CPenthouse::~CPenthouse()
{
}

int CPenthouse::CallingPenthouse()
{
 return 3;
}

/********************* Mezzanine.h =
************************************************************/

#pragma once

#include ".\base.h"

class CMezzanine : public CBase
{
public:
 CMezzanine();
 virtual ~CMezzanine();
 int CallingMezzanine();
 int CallingMezzanine2(){ return 2; }
};

/********************* Mezzanine.cpp =
************************************************************/
#include "stdafx.h"
#include ".\mezzanine.h"

CMezzanine::CMezzanine()
{
}

CMezzanine::~CMezzanine()
{
}

int CMezzanine::CallingMezzanine()
{
 return 2;
}

/********************* Base.h =
************************************************************/
#pragma once
class CBase
{
public:
 CBase(void);
 virtual ~CBase();
 int CallingBase();
 int CallingBaseInHeader(){ return -1; }
};

/********************* Base.cpp =
************************************************************/
#include "stdafx.h"
#include ".\base.h"

CBase::CBase()
{
}

CBase::~CBase()
{
}

int CBase::CallingBase()
{
 return -1;
}

Thanks,

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