Re: Virtual function and multiple inheritance

From:
=?Utf-8?B?R2Vvcmdl?= <George@discussions.microsoft.com>
Newsgroups:
microsoft.public.vc.language
Date:
Sat, 2 Feb 2008 02:05:00 -0800
Message-ID:
<F1E73A86-8D2B-49B3-95A6-130D9B49F2A2@microsoft.com>
Thanks Alf,

Your reply is great! I think you mean,

1.

containing two __vfptr is for the simple reason to maintain the same memory
structure as sub-object;

2.

__vfptr for Foo contains Derived overridden virtual methods for Foo, not Foo
itself's virtual methods implementation, and __vfptr for Goo contains Derived
overridden virtual methods for Goo, not Goo itself's virtual methods
implementation. Right?

3.

Where is class Derived's own __vfptr (points to its own virtual methods)?
From debugging, I can not find it out by adding a new method in Derived which
is not in Foo and Goo.

regards,
George

"Alf P. Steinbach" wrote:

* George "the mysterious BOT":

(this question is posted to vc.language newsgroup)

Hello everyone,

In the following multiple inheritance sample code, I have tested in class
Derived, there are two __vfptr, pointing to the virtual function table for
Foo and Goo repectively -- i.e. 8 bytes, 2 pointer on 32-bit machine.

My questions,

1. Why two __vfptr is needed? Why not just one?
2. class Derived has its own virtual method func2, why it does not have its
own virtual function table pointer?

[Code]
class Foo {
public:
    virtual int func() {return 1;};
};

class Goo {
public:
    virtual int func() {return 2;};
};

class Derived: Foo, Goo {
public:
    virtual int func2() {return 3;};
    int increase() {return -1;};
    int decrease() {return -2;};
};

int main()
{
    Derived d;
    int size;

    size = sizeof (d); // size is 8, two __vfptr?

    return 0;
}
[/Code]


Consider

   Derived* pD = &d;
   Foo* pF = pD;
   Goo* pG = pD;

Here pF is a pointer to an object with the same memory layout as a Foo
(it is, typewise, a Foo) and pG is a pointer to an object with the same
memory layout as a Goo (ditto).

That implies that a Derived /contains/ a Foo and a Goo object; in the
standard they're called "sub-objects".

However, in a vtable-based implementation the Foo sub-object's vtable
pointer does not necessarily point to the Foo vtable, but in the general
case to a copy with the function pointers corresponding to overrides in
Derived, replaced with pointers to Derived's overrides. And ditto for
the Goo sub-object.

Derived does not technically need a separate vtable and vtable pointer
because it can just extend (the copy of) the Foo or Goo vtable.

How that is done is an implementation detail.

A consequence of the above is that multiple inheritance can have an
O(n^2) memory cost where n is the total number of class derivations
overriding base virtual functions. I haven't thought more deeply about
it but I don't think it can be worse. Some programmers erronously think
that this strongly contra-indicates using multiple inheritance; however,
relative to usual memory consumption for any program (even "Hello,
world!") the memory cost is in practice vanishingly small.

Cheers, & hth.,

- Alf

PS: Thank you for not multi-posting the above article, if you've finally
licked that problem.

--
A: Because it messes up the order in which people normally read text.
Q: Why is it such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?

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