Re: MFC in VS2005 problem

From:
"Adam J" <adam@{-nospam-}.se>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 26 May 2007 12:36:13 GMT
Message-ID:
<1180183131_13919@sp6iad.superfeed.net>
I'm sorry about the attachments.
Here's some code (6files, long post!)

=================
XXMLDomParser.h
=================

/*
File : XXMLDomParser.h
Class : XXMLDomParser

Base class for all xml DOM builder and readers
*/

#pragma once

#import <msxml4.dll> named_guids
using namespace MSXML2;

//
// Include member classes
//
#include "stdafx.h"

#include "fx\a\FXALoggableException.h"

//
// 'Borrowed' macros from Microsoft msxml c++ sample.
//
#define CHECKHR(x) {hr = x; if(FAILED(hr)) goto CleanUp;}
#define SAFERELEASE(p) {if (p) {(p)->Release();p = NULL;}}
#define SAFEFREE(p) {if (p) {free(p);}}
#define SAFEFREESTRING(p) {if (p) { SysFreeString(p);}}

// This macro replaces CHECKHR.
#define EVALHR(hr) { if(S_OK != hr) { throw FXALoggableException(300, _T("XML error"),
        _T("")/*CString((__WFILE__))*/, _T("")); } }

/**
* XML parser base class.
*/
class XXMLDomParser
{
//
// Attributes.
//
protected:
    MSXML2::IXMLDOMDocument* mXmlDOMDocument;

//
// Interface Methods.
//
public:
    /**
    * Constructor.
    */
    XXMLDomParser();

    /**
    * Destructor.
    */
    ~XXMLDomParser();

//
// Protected helper functions.
//
protected:

    //
    // Check that XML parser component is initialized.
    //
    void CheckInit();

    //
    // Add element and set value as text
    //
    MSXML2::IXMLDOMNode* AddElement(MSXML2::IXMLDOMNode* rootNode, const
    CString& name, const CString& value);

    //
    // Add element
    //
    MSXML2::IXMLDOMNode* AddElement(MSXML2::IXMLDOMNode* rootNode, const
    CString& name);

    //
    // Add root element
    //
    MSXML2::IXMLDOMNode* AddRoot(const CString& name);

    //
    // Convenience methods for adding an attribute to an attribute list.
    //
    void AddStringAttribute(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                            CString attributeName,
                            CString attributeValue);

    void AddIntAttribute(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                            CString attributeName,
                            int attributeValue);

    void AddFloatAttribute(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                            CString attributeName,
                            float attributeValue);

    void AddBooleanAttribute(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                                CString attributeName,
                                BOOL attributeValue);

    void AddTimeAttribute(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                                CString attributeName,
                                CTime attributeValue);

    //
    // Convenience methods for getting an attribute value from an attribute
    list.
    //
    static CString GetStringAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
    attributeList,
                                           CString attributeName);

    static int GetIntAttributeValue(MSXML2::IXMLDOMNamedNodeMap* attributeList,
                                    CString attributeName);

    static float GetFloatAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
    attributeList,
                                        CString attributeName);

    static BOOL GetBooleanAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
    attributeList,
                                         CString attributeName);

    static BSTR GetXml(MSXML2::IXMLDOMNode* root);

//
// Private helper functions.
//
private:
};

================
XXMLDomParser.cpp
================
/*
File: XXMLDomParser.cpp
Class: XXMLDomParser

Base class for all xml DOM builder and readers
*/

#include "stdafx.h"

#include "x\XXMLDomParser.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

//
// Replace a " character with &quot; entity,
// and a & with a &amp; entity.
// NB! The order.
//
static CString encodeString(const CString& str)
{
    CString tmp(str);
    tmp.Replace(_T("&"), _T("&amp;"));
    tmp.Replace(_T("\""), _T("&quot;"));
    return tmp;
}

//
// Replace a &quot; entity with a " character
// and &amp; entity with a & character.
// NB! The order.
//
static CString decodeString(const CString& str)
{
    CString tmp(str);
    tmp.Replace(_T("&amp;"), _T("&"));
    tmp.Replace(_T("&quot;"), _T("\""));
    return tmp;
}

///////////////////////////////
// Public Interface section. //
///////////////////////////////

//
// Construction.
//
XXMLDomParser::XXMLDomParser()
{
    HRESULT hr;
    mXmlDOMDocument = NULL;

    //
    // Create an empty XML document DOM.
    //
    hr = CoCreateInstance(MSXML2::CLSID_DOMDocument,
                          NULL,
                          CLSCTX_INPROC_SERVER,
                          MSXML2::IID_IXMLDOMDocument,
                          (void**)&mXmlDOMDocument);
    if (FAILED(hr))
    {
        SAFERELEASE(mXmlDOMDocument);
    }
}

//
// Destruction.
//
XXMLDomParser::~XXMLDomParser()
{
    SAFERELEASE(mXmlDOMDocument);
}

/////////////////////////////
// Helper function section.//
/////////////////////////////

//
// Check that XML parser component is initialized.
//
void XXMLDomParser::CheckInit()
{
    if (NULL == mXmlDOMDocument)
    {
        throw FXALoggableException(300,
                            _T("Could not initialize XML parser component"),
                            CString(_T("")),//CString((__WFILE__)),
                            CString(_T("")));
    }

    // Clear document from all nodes
    MSXML2::IXMLDOMNode* node = NULL;
    mXmlDOMDocument->get_firstChild(&node);
    while (node != NULL)
    {
        mXmlDOMDocument->removeChild(node);
        mXmlDOMDocument->get_firstChild(&node);
    }
}

//
// Add string attribute to attribute list
//
void XXMLDomParser::AddStringAttribute(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                    CString attributeName,
                                    CString attributeValue)
{
    MSXML2::IXMLDOMAttributePtr attribute = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;

    ASSERT(NULL != attributeList);

    try
    {
        if (attributeValue != _T(""))
        {
            attributeNameBSTR = attributeName.AllocSysString();
            attributeValueBSTR = attributeValue.AllocSysString();

            attribute = mXmlDOMDocument->createAttribute(attributeNameBSTR);
            EVALHR(attribute->put_text(attributeValueBSTR));
            tempNode = attributeList->setNamedItem(attribute);

            SysFreeString(attributeNameBSTR);
            SysFreeString(attributeValueBSTR);
        }
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        SAFEFREESTRING(attributeValueBSTR);
        SAFERELEASE(attribute);
        SAFERELEASE(tempNode);
        throw;
    }
}

//
// Add integer attribute to attribute list
//
void XXMLDomParser::AddIntAttribute(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                 CString attributeName,
                                 int attributeValue)
{
    MSXML2::IXMLDOMAttributePtr attribute = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;
    CString tempStr;
    char buff[25];

    ASSERT(NULL != attributeList);

    try
    {
        if (attributeValue != -1)
        {
            _itoa_s(attributeValue, buff, 25, 10);
            tempStr = CString(buff);

            attributeNameBSTR = attributeName.AllocSysString();
            attributeValueBSTR = tempStr.AllocSysString();

            attribute = mXmlDOMDocument->createAttribute(attributeNameBSTR);
            EVALHR(attribute->put_text(attributeValueBSTR));
            tempNode = attributeList->setNamedItem(attribute);

            SysFreeString(attributeNameBSTR);
            SysFreeString(attributeValueBSTR);
        }
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        SAFEFREESTRING(attributeValueBSTR);
        SAFERELEASE(attribute);
        SAFERELEASE(tempNode);
        throw;
    }
}

//
// Add float attribute to attribute list
//
void XXMLDomParser::AddFloatAttribute(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                   CString attributeName,
                                   float attributeValue)
{
    MSXML2::IXMLDOMAttributePtr attribute = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;
    CString tempStr;
    char buff[32];

    ASSERT(NULL != attributeList);

    try
    {
        if (attributeValue != -1.0f)
        {
            sprintf_s(buff, 32, "%01.2f", attributeValue);
            tempStr = buff;

            attributeNameBSTR = attributeName.AllocSysString();
            attributeValueBSTR = tempStr.AllocSysString();

            attribute = mXmlDOMDocument->createAttribute(attributeNameBSTR);
            EVALHR(attribute->put_text(attributeValueBSTR));
            tempNode = attributeList->setNamedItem(attribute);

            SysFreeString(attributeNameBSTR);
            SysFreeString(attributeValueBSTR);
        }
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        SAFEFREESTRING(attributeValueBSTR);
        SAFERELEASE(attribute);
        SAFERELEASE(tempNode);
        throw;
    }
}

//
// Add boolean attribute to attribute list
//
void XXMLDomParser::AddBooleanAttribute(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                     CString attributeName,
                                     BOOL attributeValue)
{
    MSXML2::IXMLDOMAttributePtr attribute = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;
    CString tempStr;

    ASSERT(NULL != attributeList);

    try
    {
        if (TRUE == attributeValue)
        {
            tempStr = "true";
        }
        else
        {
            tempStr = "false";
        }

        attributeNameBSTR = attributeName.AllocSysString();
        attributeValueBSTR = tempStr.AllocSysString();

        attribute = mXmlDOMDocument->createAttribute(attributeNameBSTR);
        EVALHR(attribute->put_text(attributeValueBSTR));
        tempNode = attributeList->setNamedItem(attribute);

        SysFreeString(attributeNameBSTR);
        SysFreeString(attributeValueBSTR);
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        SAFEFREESTRING(attributeValueBSTR);
        SAFERELEASE(attribute);
        SAFERELEASE(tempNode);
        throw;
    }
}

//
// Add time attribute to attribute list
//
void XXMLDomParser::AddTimeAttribute(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                   CString attributeName,
                                   CTime attributeValue)
{
    MSXML2::IXMLDOMAttributePtr attribute = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;
    CString tempStr;

    ASSERT(NULL != attributeList);

    try
    {
        if (attributeValue != CTime (0))
        {
            tempStr = attributeValue.Format("%Y-%m-%d %H:%M");

            attributeNameBSTR = attributeName.AllocSysString();
            attributeValueBSTR = tempStr.AllocSysString();

            attribute = mXmlDOMDocument->createAttribute(attributeNameBSTR);
            EVALHR(attribute->put_text(attributeValueBSTR));
            tempNode = attributeList->setNamedItem(attribute);

            SysFreeString(attributeNameBSTR);
            SysFreeString(attributeValueBSTR);
        }
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        SAFEFREESTRING(attributeValueBSTR);
        SAFERELEASE(attribute);
        SAFERELEASE(tempNode);
        throw;
    }
}

//
// Get string attribute value from attribute list
//
CString XXMLDomParser::GetStringAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                            CString attributeName)
{
    MSXML2::IXMLDOMNodePtr attributeNode = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;

    ASSERT(NULL != attributeList);

    try
    {
        attributeNameBSTR = attributeName.AllocSysString();

        attributeNode = attributeList->getNamedItem(attributeNameBSTR);
        if(attributeNode == NULL)
        {
            SysFreeString(attributeNameBSTR);
            return _T("");
        }

        EVALHR(attributeNode->get_text(&attributeValueBSTR));
        SysFreeString(attributeNameBSTR);

        CString value = attributeValueBSTR;
        return decodeString(value);
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        throw;
    }
}

//
// Get integer attribute value from attribute list
//
int XXMLDomParser::GetIntAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                     CString attributeName)
{
    MSXML2::IXMLDOMNodePtr attributeNode = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    CString tempStr;

    ASSERT(NULL != attributeList);

    try
    {
        attributeNameBSTR = attributeName.AllocSysString();
        attributeNode = attributeList->getNamedItem(attributeNameBSTR);
        if(attributeNode == NULL)
        {
            SysFreeString(attributeNameBSTR);
            return -1;
        }

        EVALHR(attributeNode->get_text(&attributeValueBSTR));
        tempStr = attributeValueBSTR;
        SysFreeString(attributeNameBSTR);
        return _ttoi(tempStr);
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        throw;
    }
}

//
// Get float attribute value from attribute list
//
float XXMLDomParser::GetFloatAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                         CString attributeName)
{
    MSXML2::IXMLDOMNodePtr attributeNode = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    CString tempStr;

    ASSERT(NULL != attributeList);

    try
    {
        attributeNameBSTR = attributeName.AllocSysString();
        attributeNode = attributeList->getNamedItem(attributeNameBSTR);
        if(attributeNode == NULL)
        {
            SysFreeString(attributeNameBSTR);
            return -1.0f;
        }

        EVALHR(attributeNode->get_text(&attributeValueBSTR));
        tempStr = attributeValueBSTR;
        SysFreeString(attributeNameBSTR);
        return (float) _tstof(tempStr);
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        throw;
    }
}

//
// Get boolean attribute value from attribute list
//
BOOL XXMLDomParser::GetBooleanAttributeValue(MSXML2::IXMLDOMNamedNodeMap*
attributeList,
                                          CString attributeName)
{
    MSXML2::IXMLDOMNodePtr attributeNode = NULL;
    BSTR attributeNameBSTR = NULL;
    BSTR attributeValueBSTR = NULL;
    CString tempStr;

    ASSERT(NULL != attributeList);

    try
    {
        attributeNameBSTR = attributeName.AllocSysString();
        attributeNode = attributeList->getNamedItem(attributeNameBSTR);
        EVALHR(attributeNode->get_text(&attributeValueBSTR));

        tempStr = attributeValueBSTR;
        SysFreeString(attributeNameBSTR);

        if (0 == tempStr.CompareNoCase(_T("true")))
        {
            return TRUE;
        }
        else
        {
            return FALSE;
        }
    }
    catch (FXALoggableException&)
    {
        SAFEFREESTRING(attributeNameBSTR);
        throw;
    }
}

BSTR XXMLDomParser::GetXml(MSXML2::IXMLDOMNode* root)
{
    ASSERT(root != NULL);
    BSTR xmlString;
    root->get_xml(&xmlString);
    return xmlString;
}

//
// Add element and set value as text
//
MSXML2::IXMLDOMNode* XXMLDomParser::AddElement(MSXML2::IXMLDOMNode*
rootNode, const CString& name, const CString& value)
{
    MSXML2::IXMLDOMElementPtr newElement = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;

    BSTR elemName = ::SysAllocString(name);
    newElement = mXmlDOMDocument->createElement(elemName);
    newElement->put_text(::SysAllocString(value));
    tempNode = rootNode->appendChild(newElement);

    return tempNode;
}

//
// Add element
//
MSXML2::IXMLDOMNode* XXMLDomParser::AddElement(MSXML2::IXMLDOMNode*
rootNode, const CString& name)
{
    MSXML2::IXMLDOMElementPtr newElement = NULL;
    MSXML2::IXMLDOMNodePtr tempNode = NULL;

    BSTR elemName = ::SysAllocString(name);
    newElement = mXmlDOMDocument->createElement(elemName);
    tempNode = rootNode->appendChild(newElement);

    return tempNode;
}

//
// Add root element
//
MSXML2::IXMLDOMNode* XXMLDomParser::AddRoot(const CString& name)
{
    MSXML2::IXMLDOMElementPtr rootElement = NULL;
    MSXML2::IXMLDOMNodePtr rootNode = NULL;

    BSTR elemName = ::SysAllocString(name);
    rootElement = mXmlDOMDocument->createElement(elemName);
    rootNode = mXmlDOMDocument->appendChild(rootElement);
    return rootNode;
}

===================
FXALoggableException.h
===================
/*
File: FXALoggableException.h
Class: FXALoggableException

Base class for all loggable exceptions.
*/

#pragma once

//
// Include base class.
//
#include "fx\a\FXAException.h"

class FXALoggableException : public FXAException
{
//
// Attributes.
//
protected:
    //
    // Message to be displayed to the developer.
    //
    CString mDeveloperMessage;

    //
    // Component where the exception occurred.
    //
    CString mComponentName;

    //
    // Class and method where the exception occurred.
    //
    CString mMethodSignature;

//
// Public methods.
//
public:
    /**
    * Constructor.
    */
    FXALoggableException();
    FXALoggableException(int code,
                            const CString& developerMessage,
                            const CString& componentName,
                            const CString& methodSignature);

    /**
    * Destructor.
    */
    virtual ~FXALoggableException();

    /**
    * Copy constructor.
    */
    FXALoggableException(const FXALoggableException& that);

    //
    // Assignment operator.
    //
    const FXALoggableException& operator=(const FXALoggableException& that);

    /**
    * Get message to be logged.
    *
   * @return The log message.
    */
    virtual CString GetLogMessage() const;

//
// Private methods.
//
private:

public:

    DECLARE_DYNAMIC(FXALoggableException)
};

======================
FXALoggableException.cpp
======================
/*
File: FXALoggableException.cpp
Class: FXALoggableException

Base class for all loggable exceptions.
*/

#include "stdafx.h"

#include "fx\a\FXALoggableException.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

IMPLEMENT_DYNAMIC(FXALoggableException, FXAException)

//
// Constructor.
//
FXALoggableException::FXALoggableException()
{
}
FXALoggableException::FXALoggableException(int code,
                                            const CString& developerMessage,
                                            const CString& componentName,
                                            const CString& methodSignature)
: FXAException(code),
    mDeveloperMessage(developerMessage),
    mComponentName(componentName),
    mMethodSignature(methodSignature)
{
}

//
// Destructor.
//
FXALoggableException::~FXALoggableException()
{
}

//
// Copy constructor.
//
FXALoggableException::FXALoggableException(const FXALoggableException& that)
: FXAException(that)
{
    this->mDeveloperMessage = that.mDeveloperMessage;
    this->mComponentName = that.mComponentName;
    this->mMethodSignature = that.mMethodSignature;
}

//
// Assignment operator.
//
const FXALoggableException& FXALoggableException::operator=(const
FXALoggableException& that)
{
    //
    // Guard against self assignment.
    //
    if (&that != this)
    {
        this->mDeveloperMessage = that.mDeveloperMessage;
        this->mComponentName = that.mComponentName;
        this->mMethodSignature = that.mMethodSignature;

        this->mCode = that.mCode;
        for(POSITION pos = that.mArguments.GetHeadPosition(); pos != NULL;)
        {
            mArguments.AddTail(that.mArguments.GetNext(pos));
        }
    }

    return *this;
}

//
// Get message to be logged.
//
CString FXALoggableException::GetLogMessage() const
{
    CString logMessage;
    logMessage.Format(_T("LOCATION: %s/%s DESCRIPTION: %s"),
                        !mComponentName.IsEmpty() ? mComponentName : _T("(unknown)"),
                        !mMethodSignature.IsEmpty() ? mMethodSignature : _T("(unknown)"),
                        !mDeveloperMessage.IsEmpty() ? mDeveloperMessage : _T("(unknown)"));

    //
    // Append arguments
    //
    const CStringList& arg = GetArguments();
    if (arg.GetCount() > 0)
    {
        logMessage += _T(" TEXT: ");
    }
    for (POSITION pos = arg.GetHeadPosition(); pos != NULL; )
    {
        CString str = arg.GetNext(pos);
        logMessage += str + _T(" ");
    }
    return logMessage;
}

=============
FXAException.h
=============
/*
File: FXAException.h
Class: FXAException

Base class for all exceptions.
*/

#pragma once

class FXAException : public CObject
{
//
// Attributes.
//
protected:
    //
    // Error code.
    //
    int mCode;

    //
    // Arguments in error message.
    //
    CStringList mArguments;

//
// Public methods.
//
public:
    /**
    * Constructor.
    */
    FXAException();

    /**
    * Constructor.
    *
    * @param code the error code.
    */
    FXAException(int code);

    /**
    * Constructor.
    *
    * @param code the error code.
    * @param arguments the arguments to the error message.
    */
    FXAException(int code, const CStringList& arguments);

    /**
    * Destructor.
    */
    virtual ~FXAException();

    /**
    * Copy constructor.
    */
    FXAException(const FXAException& that);

    /**
    * Assignment operator.
    */
    const FXAException& operator=(const FXAException& that);

    /**
    * Set error code.
    *
   * @param code the error code.
    */
    void SetCode(int code);

    /**
    * Get error code.
    *
   * @return the error code.
    */
    int GetCode() const;

    /**
    * Add argument for error message.
    *
   * @param arg the argument.
    */
    void AddArgument(const CString& arg);

    /**
    * Get arguments for error message.
    *
   * @return the arguments.
    */
    const CStringList& GetArguments() const;

//
// Private methods.
//
private:

public:

    DECLARE_DYNAMIC(FXAException)
};

===============
FXAException.cpp
===============
/*
File: FXAException.cpp
Class: FXAException

Base class for all exceptions.
*/

#include "stdafx.h"

#include "fx\a\FXAException.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

IMPLEMENT_DYNAMIC(FXAException, CObject)

//
// Constructor.
//
FXAException::FXAException()
{
}

//
// Constructor.
//
FXAException::FXAException(int code)
: mCode(code)
{
}

// Constructor.
//
FXAException::FXAException(int code, const CStringList& arguments)
: mCode(code)
{
    for (POSITION pos = arguments.GetHeadPosition(); pos != NULL;)
    {
        mArguments.AddTail(arguments.GetNext(pos));
    }
}

//
// Destructor.
//
FXAException::~FXAException()
{
}

//
// Copy constructor.
//
FXAException::FXAException(const FXAException& that)
{
    this->mCode = that.mCode;
    for(POSITION pos = that.mArguments.GetHeadPosition(); pos != NULL;)
    {
        mArguments.AddTail(that.mArguments.GetNext(pos));
    }
}

//
// Assignment operator.
//
const FXAException& FXAException::operator=(const FXAException& that)
{
    //
    // Guard against self assignment.
    //
    if (&that != this)
    {
        this->mCode = that.mCode;
        for(POSITION pos = that.mArguments.GetHeadPosition(); pos != NULL;)
        {
            mArguments.AddTail(that.mArguments.GetNext(pos));
        }
    }

    return *this;
}

//
// Set error code.
//
void FXAException::SetCode(int code)
{
    mCode = code;
}

//
// Get error code.
//
int FXAException::GetCode() const
{
    return mCode;
}

//
// Add argument for error message.
//
void FXAException::AddArgument(const CString& arg)
{
    mArguments.AddTail(arg);
}

//
// Get arguments for error message.
//
const CStringList& FXAException::GetArguments() const
{
    return mArguments;
}
/*
File: FXAException.cpp
Class: FXAException

Base class for all exceptions.
*/

#include "stdafx.h"

#include "fx\a\FXAException.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

IMPLEMENT_DYNAMIC(FXAException, CObject)

//
// Constructor.
//
FXAException::FXAException()
{
}

//
// Constructor.
//
FXAException::FXAException(int code)
: mCode(code)
{
}

// Constructor.
//
FXAException::FXAException(int code, const CStringList& arguments)
: mCode(code)
{
    for (POSITION pos = arguments.GetHeadPosition(); pos != NULL;)
    {
        mArguments.AddTail(arguments.GetNext(pos));
    }
}

//
// Destructor.
//
FXAException::~FXAException()
{
}

//
// Copy constructor.
//
FXAException::FXAException(const FXAException& that)
{
    this->mCode = that.mCode;
    for(POSITION pos = that.mArguments.GetHeadPosition(); pos != NULL;)
    {
        mArguments.AddTail(that.mArguments.GetNext(pos));
    }
}

//
// Assignment operator.
//
const FXAException& FXAException::operator=(const FXAException& that)
{
    //
    // Guard against self assignment.
    //
    if (&that != this)
    {
        this->mCode = that.mCode;
        for(POSITION pos = that.mArguments.GetHeadPosition(); pos != NULL;)
        {
            mArguments.AddTail(that.mArguments.GetNext(pos));
        }
    }

    return *this;
}

//
// Set error code.
//
void FXAException::SetCode(int code)
{
    mCode = code;
}

//
// Get error code.
//
int FXAException::GetCode() const
{
    return mCode;
}

//
// Add argument for error message.
//
void FXAException::AddArgument(const CString& arg)
{
    mArguments.AddTail(arg);
}

//
// Get arguments for error message.
//
const CStringList& FXAException::GetArguments() const
{
    return mArguments;
}

Thanks
       <A>

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