Re: Who generates the endless WM_PAINT message

From:
"Tom Serface" <tom.nospam@camaswood.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 22 Mar 2007 22:00:58 -0700
Message-ID:
<437B8FAA-40EC-4522-BC1C-690FECDA70AE@microsoft.com>
Do you have somewhere in your code where you are calling Invalidate() or
RedrawWindow() or something like that? It should only call OnPaint() when
it needs to replace all or part of the screen.

Tom

<frank1998@gmail.com> wrote in message
news:1174616000.002666.290570@n76g2000hsh.googlegroups.com...

Hi,

I have a very program. In fact, it's the first example of Jeff
Prosise "Programming Windows with MFC" 2nd.
---------------------------- Header file
------------------------------
class CMyApp:public CWinApp
{
   public:
virtual BOOL InitInstance();
};

class CMainWindow: public CFrameWnd
{
   public:
CMainWindow();
   protected:
afx_msg void OnPaint();
DECLARE_MESSAGE_MAP()
};

---------------------------- CPP file -------------------------------
#include <afxwin.h>
#include "Hello.h"

CMyApp myApp;

BOOL CMyApp::InitInstance()
{
   m_pMainWnd = new CMainWindow;
   m_pMainWnd->ShowWindow(m_nCmdShow);
   m_pMainWnd->UpdateWindow();
   return TRUE;
}

CMainWindow::CMainWindow()
{
   Create(NULL, _T("Hello"));
}
BEGIN_MESSAGE_MAP(CMainWindow, CFrameWnd)
ON_WM_PAINT()
END_MESSAGE_MAP()

void CMainWindow::OnPaint()
{
   static int n=0;
   TRACE("OnPaint %d\n", n++);
}

------------------------ END OF CODE
---------------------------------------

The OnPaint function is being called all the time, with the window not
being occluded,not cursor over it, etc. Can anybody tell me which
part of MFC generates the PAINT message?

Frank

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