Re: Serializing a Bitmap File ???
Right. My point was you could serialize without using any of the default
implementation.
If you must use the MFC serialization (especially if you use the dynamic
creation), then you're stuck with whatever MFC serializes for its class and
versioning info, and your serialized objects will only be usable by your
document class.
An alterative is to override CDocument::OnOpenDocument() and
CDocument::OnSaveDocument() and not use the MFC serialization at all.
Mark
--
Mark Salsbery
Microsoft MVP - Visual C++
"Peter Olcott" <NoSpam@SeeScreen.com> wrote in message
news:bqrQi.274$qO6.157@newsfe06.phx...
I already have a way to load and save standard ".BMP" file format. What I
want to do if its possible is to plug this into the Document/View
architecture. It looks like the Doc/View architecture adds a version number
that would screw up the file format.
"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam> wrote in
message news:epBR5wnDIHA.4228@TK2MSFTNGP02.phx.gbl...
I agree with Ajay....GDI+ is a good place to start.
Using what others have suggested to tie it in to doc/view, I'd use the
ATL/MFC CImage class for the serialization, which uses GDI+ for loading
and saving. Your serialization, then, would be in standard image file
formats.
Mark
--
Mark Salsbery
Microsoft MVP - Visual C++
"Peter Olcott" <NoSpam@SeeScreen.com> wrote in message
news:XrbQi.69$bL7.38@newsfe09.phx...
Is there any way to serialize a Bitmap file so that loading and saving
bitmap files can be directly incorporated into the Document/View
architecture?
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