Re: Which HICON Should be Destroyed???

From:
"Tom Serface" <tom.nospam@camaswood.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 12 Apr 2007 07:01:29 -0700
Message-ID:
<C13F3098-FD89-41A0-A523-FAEFCDFA9941@microsoft.com>
I wouldn't calld DestroyIcon() unless you have your own copy first. I'd use
CopyIcon() to get a local copy if you intend to do more than display it.

Tom

"Funfound" <funfound@hotmail.com> wrote in message
news:OKt6iOOfHHA.4636@TK2MSFTNGP03.phx.gbl...

Which HICON Should be Destroyed???

// I create a custom draw listbox in my popup window,
// and there's a memory leak somewhere.
void DrawFunction()
{
 HICON hIcon0 = (HICON)::SendMessage(hWndOfThisProcess, WM_GETICON,
ICON_SMALL, 0);
 HICON hIcon1 = (HICON)::SendMessage(hWndOfOtherProcess, WM_GETICON,
ICON_SMALL, 0);
 HICON hIcon2 = (HICON)::GetClassLong(hWndOfThisProcess, GCL_HICONSM);
 HICON hIcon3 = (HICON)::GetClassLong(hWndOfOtherProcess, GCL_HICONSM);
 ...
 // afer draw the icon, should I release these icons or not?
 // maybe win2000 should destory, win98 shoud not,
 // can you give me a final answer? thx!!!
 //
}

Remarks of MSDN:
 It is only necessary to call DestroyIcon for icons and cursors
created with the following functions: CreateIconFromResourceEx
(if called without the LR_SHARED flag), CreateIconIndirect,
and CopyIcon. Do not use this function to destroy a shared
icon. A shared icon is valid as long as the module from which
it was loaded remains in memory. The following functions
obtain a shared icon.
 LoadIcon
 LoadImage (if you use the LR_SHARED flag)
 CopyImage (if you use the LR_COPYRETURNORG flag and the hImage parameter
is a shared icon)
 CreateIconFromResource
 CreateIconFromResourceEx (if you use the LR_SHARED flag)

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