Re: UIThread for On_UPDATE_COMMAND_UI

From:
"Doug Harrison [MVP]" <dsh@mvps.org>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 19 Apr 2007 11:59:36 -0500
Message-ID:
<r17f23pa7fmogldis82brcr326l17bldsc@4ax.com>
On Thu, 19 Apr 2007 18:00:54 +0200, "Mike" <michael@nestor-tech.dot.com>
wrote:

Hi all !

I want to handle the ON_UPDATE_COMMAND_UI calls to an alternative thread,
not using the main mfc application thread.

Is it possible ? how can I do ?


There's no direct way to do that. You could approximate it by having
another thread determine the update info and communicate it to the thread
which owns the window (or more generally the command target) using the
well-known PostMessage technique. Or, the UI thread could examine a
transiently locked bool set by the worker thread in its update handler. Be
careful, though, because update-UI handlers need to be fast. When they
aren't, you can end up like Wordpad, which can load large files but then
take literally seconds to move the caret from character to character. The
reason for that is WM_GETTEXTLENGTH is O(n) for Richedit controls, and
WordPad sends this message in its update-UI handlers. (At least this was
true for Richedit 2.0 in the Win2K days; I don't know about now.) So you
don't want your update-UI handler to make any sort of query that can take a
long time to complete.

--
Doug Harrison
Visual C++ MVP

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