Re: Traversing and removing an element of a tree

From:
"ghozan" <ghozan@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
14 Mar 2007 05:57:06 -0700
Message-ID:
<1173877026.944178.25000@y80g2000hsf.googlegroups.com>
Hi Tom,

Thank you for your reply. Here is the complete source code for the two
classes I've mentioned before.
Hope this will give you some clue, if it doesn't can I contact you
directly through your email?

// TTree.h: interface for the CTTree class.
//
//////////////////////////////////////////////////////////////////////

#if !
defined(AFX_TTREE_H__2F6E88C5_DE5E_4DEB_9748_D2A4B497A3AD__INCLUDED_)
#define AFX_TTREE_H__2F6E88C5_DE5E_4DEB_9748_D2A4B497A3AD__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CTTreeNode //transaction tree node
{
 public:

  CTTreeNode();
  CTTreeNode(int s, CTTreeNode *p);
  ~CTTreeNode();

  int id;
  int count;

  set<CTTreeNode> *children;
  CTTreeNode *parent;

  bool operator< (const CTTreeNode &tn) const {return id < tn.id;}
};

class CTTree //transaction tree
{
public:
    CTTree();
    virtual ~CTTree();

    void processTransaction(Transaction *t);

    set<CTTreeNode> *root;
    void print(FILE *out);
    void printRecur(set<CTTreeNode>::iterator it, FILE* out);
};

#endif // !
defined(AFX_TTREE_H__2F6E88C5_DE5E_4DEB_9748_D2A4B497A3AD__INCLUDED_)

// TTree.cpp: implementation of the CTTree class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "data.h"

#include <iostream>
#include <stdio.h>
#include <set>

using namespace std;
#include "TTree.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CTTreeNode::CTTreeNode()
{
  count = 0;
  parent = 0;
  id = 0;
  children = 0;
}

CTTreeNode::~CTTreeNode()
{

}

CTTreeNode::CTTreeNode(int s, CTTreeNode *p)
{
    id = s;
    parent = p;

    count = 0;
    children = 0;
}

CTTree::CTTree()
{
    root = new set<CTTreeNode>;
    CTTreeNode rootnode(0, 0);
    rootnode.children = new set<CTTreeNode>();
    root->insert(rootnode);
}

CTTree::~CTTree()
{
    set<CTTreeNode>::iterator it;
    for(it = root->begin(); it != root->end(); it++) {
        if(it->children != 0)
            delete it->children;
    }
    delete root;
}

void CTTree::processTransaction(Transaction *t)
{
    set<CTTreeNode>::iterator it;
    set<CTTreeNode>* nodes = root->begin()->children;
    CTTreeNode *current = 0;

    for(int depth=0; depth < t->length; depth++) {
            it = nodes->insert(CTTreeNode(t->t[depth], current)).first;//
because insert check first
      it->count++;
      current = &(*it);
      if(it->children==0)
          it->children = new set<CTTreeNode>;
      nodes = it->children;
    }
}

void CTTree::print(FILE* out)
{
    set<CTTreeNode>::iterator it = root->begin();
    printRecur(it, out);
}

void CTTree::printRecur(set<CTTreeNode>::iterator it, FILE* out)
{
    fprintf(out, "%d, %d\n", it->id, it->count);
    //cout << it->id << ", " << it->count << endl;

    set<CTTreeNode> *children = it->children;
    for(set<CTTreeNode>::iterator itC=children->begin(); itC != children-
end(); itC++)
            
printRecur(itC, out);
}

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