fstream "write" faster than Windows "WriteFile"

From:
 stefan.kniep@gmx.de
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 28 Aug 2007 06:33:01 -0700
Message-ID:
<1188307981.764155.283840@57g2000hsv.googlegroups.com>
Hello,

On my system, sequentially writing 40 MB to disk with fstream "write"
is up to 3 times faster than doing the same using the "WriteFile"
function. I need to use the Windows API for file operations because I
have to handle files that are larger than 4GB. I tested the
"FILE_FLAG..." flags, but they make little difference when writing
files. The write performance is quite crucial in my application, so I
would like to know if there's a solution for this problem. Below is a
small test program that demonstrates the performance difference.

I am using Visual C++ 2005 Express along with the Platform SDK on
Windows XP SP2.

TIA, Stefan

#include <Windows.h>
#include <iostream>
#include <fstream>
#include <conio.h>
#include <ctime>
using namespace std;

int main() {
    clock_t tic;
    int numPts = 10000000;
    int numRuns = 5;
    float* testPts = new float[numPts];

    // open first file for output
    ofstream fileOut1("e:/test1", ios::binary | ios::trunc);
    if (!fileOut1.is_open()) {
        cout<<"error opening file"<<endl;
    }

    // open second file for output
    HANDLE fileOut2 = CreateFile(L"e:/test2", GENERIC_WRITE, NULL, NULL,
CREATE_ALWAYS,
        FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
    if (fileOut2 == INVALID_HANDLE_VALUE) {
        cout<<"error opening file"<<endl;
    }

    // repeat the test "numRuns" times
    for (int i=0; i<numRuns; i++) {
        //write to first file
        cout<<"writing to first file..."<<flush;
        fileOut1.seekp(0, ios::beg);
        tic = clock();
        fileOut1.write((char*)testPts, numPts*sizeof(float));
        if (!fileOut1.good()) {
            cout<<"error writing to file"<<endl;
        }
        else {
            cout<<"ellapsed time: "<<((double)(std::clock()-tic))/
CLOCKS_PER_SEC<<" seconds"<<endl;
        }

        //write to second file
        cout<<"writing to second file..."<<flush;
        DWORD numBytesWritten;
        SetFilePointer(fileOut2, 0, NULL, FILE_BEGIN);
        tic = clock();
        if(!WriteFile(fileOut2, (char*)testPts, numPts*sizeof(float),
&numBytesWritten, NULL)
            || numBytesWritten != numPts*sizeof(float))
        {
            cout<<"error writing to file"<<endl;
        }
        else {
            cout<<"ellapsed time: "<<((double)(std::clock()-tic))/
CLOCKS_PER_SEC<<" seconds\n"<<endl;
        }
    }

    fileOut1.close();
    CloseHandle(fileOut2);

    delete[] testPts;
    cout<<"(press any key to continue)"<<flush;
    _getch();
}

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