Re: Class Destroys itself straight away!

From:
Gerry Hickman <gerry666uk@newsgroup.nospam>
Newsgroups:
microsoft.public.vc.language
Date:
Sat, 26 Jan 2008 19:00:45 +0000
Message-ID:
<OaLCG3EYIHA.4684@TK2MSFTNGP06.phx.gbl>
Hi David, Alex,

Thanks for the solution. Are there any articles/tutorials on this?

I looked at the code here

http://www.cplusplus.com/doc/tutorial/classes.html

Is it because they are passing numeric constants direct that it doesn't
create a copy?

// example: class constructor
#include <iostream>
using namespace std;

class CRectangle {
     int width, height;
   public:
     CRectangle (int,int);
     int area () {return (width*height);}
};

CRectangle::CRectangle (int a, int b) {
   width = a;
   height = b;
}

int main () {
   CRectangle rect (3,4);
   CRectangle rectb (5,6);
   cout << "rect area: " << rect.area() << endl;
   cout << "rectb area: " << rectb.area() << endl;
   return 0;
}

David Wilkinson wrote:

Gerry Hickman wrote:

Hi,

I have a Class who's constructor accepts an STL wstring, but it seems
to kill itself before it can be used. If I initialize with int, it
works as expected. Here's the sample code and the output. Note the
Destructor is firing twice.

#include "stdafx.h"
using namespace std;

class MyClass
{
public:
    MyClass(wstring);
    ~MyClass(void);
    void SayHello(void);
};

int _tmain(int argc, _TCHAR* argv[])
{
    wstring wsInput = _T("Passed in String");
    MyClass mc = MyClass(wsInput);
    // Class kills itself here!
    wcout << "About to use Class" << endl;
    mc.SayHello();
    return 0;
}

MyClass::MyClass(wstring wsNewString)
{
    wcout << "Constructing Class" << endl;
}

MyClass::~MyClass(void)
{
    wcout << "Destructing Class" << endl;
}

void MyClass::SayHello()
{
    wcout << "Say Hello" << endl;
}

// Output From Program

Constructing Class
Destructing Class <-- WHY??
About to use Class
Say Hello
Destructing Class


Gerry:

This is happening because you are making unnecessary copies. Try like this:

class MyClass
{
public:
    MyClass(const wstring&);
    ~MyClass(void);
    void SayHello(void);
};

int _tmain(int argc, _TCHAR* argv[])
{
    wstring wsInput = L"Passed in String";
    MyClass mc(wsInput);
    wcout << L"About to use Class" << endl;
    mc.SayHello();
    return 0;
}

Always pass input parameters by const reference if you can.

You can also do just

MyClass mc(L"Passed in String");

BTW, you should not use _T("") with wstring; use L"". If you want
"build-agnostic" code you can do things like

typdef std::basic_string<TCHAR> tstring;


--
Gerry Hickman (London UK)

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