Re: A VC8's bug??

From:
"Igor Tandetnik" <itandetnik@mvps.org>
Newsgroups:
microsoft.public.vc.language
Date:
Fri, 5 Jan 2007 08:32:00 -0500
Message-ID:
<OTuV23MMHHA.2140@TK2MSFTNGP03.phx.gbl>
<miaohua1982@gmail.com> wrote in message
news:1168001092.497006.152700@51g2000cwl.googlegroups.com

the code is as follows:

#include<iostream>
using namespace std;
class A
{
public:
   int a;
   int b;
};

int main(int argc,char **argv)
{
   int (A::*pInt) = &A::a;
   if ( &A::a )
   {
       cout<<"OK1n"<<endl;
   }
  if( pInt)
 {
      cout<<"OK2"<<endl;
 }
   return 0;
}


Yes, looks like a codegen bug to me. Looking at disassembly, a
pointer-to-member is stored simply as offset from the beginning of the
class. In particular, the first data member is usually at offset 0 (as
it is in this example), and pointer to it is represented as four zero
bytes.

Since all-zeros is a valid pointer-to-member, a NULL pointer-to-member
is stored as 0xFFFFFFFF. When checking a variable, as in "if (pInt)",
the compiler correctly generates code that compares the value with
0xFFFFFFFF. But in the statement "if (&A::a)" the compiler checks
against 0x0, and that's a bug.
--
With best wishes,
    Igor Tandetnik

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