Re: cxx0017: ... symbol not found VC++6

From:
"Scot T Brennecke" <ScotB@MVPs.spamhater.org>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 6 Feb 2007 21:58:37 -0600
Message-ID:
<ucI56wmSHHA.600@TK2MSFTNGP05.phx.gbl>
OK. Those symbols should be visible if:
a) You are running a debug build of the project with debug symbols (the default)
b) You are stepping in the debugger within the scope of the function where those symbols are defined
(getSentence).

In a release build, optimizations and such make the debugging act strangely and many symbols aren't
visible while trying to debug.

In VC++6.0, I believe the menu item under "Project" was called "Settings". It is "Properties" in
the .NET version of the IDE.

"HMS Surprise" <john@datavoiceint.com> wrote in message
news:1170689135.807837.154630@m58g2000cwm.googlegroups.com...

Some example code would be helpful to us.


At line after the comment

//CXX0017
the variables bytesRead and workingBufIndex are listed in watch1 as
not found. Perhaps because they are static?

Thanks,
jh

//
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// debug version of getSentence
//

#include <stdafx.h>
#include <iostream>

extern "C"
{
//#include "hidsdi.h"
}

using namespace std;

//int readPuck(char* buffer, int timeout, int = 10);

const char START_SENTINEL = '$';
const char STOP_SENTINEL = '@';

char newBuf[34]; //Make new when instantiating, size of input report
size +1
char workingBuf[34];

// Simple overview: Search input from puck till $ is found, copy it
and following characters until
// newline \n is found. GPS sentence is nulled terminated and placed
at *outString.

void
getSentence(char* outString)
{

static int workingBufIndex; //Where we stopped scanning when we got a
\n.
static int bytesRead = 0; //How many bytes fn readPuck read, must
persist between calls.
static bool firstTime = true;
char* pc = outString;

// First time thru.
if(firstTime == true)
{
firstTime = false;
workingBufIndex = 0;

//Get a bufferful of data from device.
//if(!(bytesRead = readPuck(workingBuf, 100)))
{
//####Got an error, scream, shout, and dash about.
//####Return an error code of some sort.
}
}

//
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// At this point should be pointing at workingBuf at the point of the
// terminating \n or at its beginning if this is first time thru this
function.
// If at the end of workingBuf (workingBufIndex == bytesRead), read
new data in
// from device.
// Start where left off in last buffer and throw away anything but a
$. If the
// buffer end is reached before a $ is found the device should be
read again.
// When $ is found copy it then move to a copy loop.
//
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

// Look for start sentinel in the current buffer. If at end of
buffer, read the
// puck again.

bool startSentinelFound = false;
while(startSentinelFound == false) //#### && haven't been looking too
long.
{
// First check for end of buffer and read input buffer (newBuf) if
necessary.
cout << "wbi: " << workingBufIndex << " bytesRead: " << bytesRead <<
endl;

//CXX0017
if(workingBufIndex == bytesRead) // At end of buffer from previous
loop or
{ // sentinel search above.
//Read newBuf until it has fresh data, not same as already in
workingBuf.

workingBufIndex = 0; //Reset to beginning , fetching a new
bufferful.
bool same = true;

while(same == true) //###?limit time allowed for searching for new
data.

{
// Read a bufferful of new characters into newBuf and make sure it
is not
// the same as what is already in workingBuf. Go ahead and copy
in
// the process of checking as it doesn't hurt.

//bytesRead = readPuck(newBuf, 100);

for(int i = 0; i < bytesRead; i++)
{
if(workingBuf[i] != newBuf[i]) same = false;
workingBuf[i] = newBuf[i];
}
}
}// Finished getting newBuf and copying into workingBuf, and it is
new data.

//Look for start sentinel
if(workingBuf[workingBufIndex++] == START_SENTINEL)
{
*(pc++) = START_SENTINEL;
startSentinelFound = true;
}

} // End of while(startSentinelFound == false) -- Finally made our
first buck.
}

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