Re: Heap stack Class questons

From:
"Doug Harrison [MVP]" <dsh@mvps.org>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sun, 06 Jun 2010 13:50:12 -0500
Message-ID:
<f2qn061d9vbb5va002jesoquis4m6bkf69@4ax.com>
On Sun, 6 Jun 2010 08:09:15 -0400, "RB" <NoMail@NoSpam> wrote:

Thanks Doug for further explanation:
4 quick questions:
If I use

namespace nSpace1{ int nInt; }
cout << nSpace::nInt ;

Is the scope of this namespace is file, correct ?


No, the namespace has global scope, the global scope itself being an
unnamed namespace.

And to use it in another file I would have to put
using namespace nSpace; // correct ?

And then if I did have the using namespace nSpace;
(in another file or the declared file)
I could just write

cout << nInt ; // correct ?


No. The compiler has to see the declaration before you can use it. To use
nInt in multiple translation units without creating multiple objects and
causing link-time multiple definition errors, it would have to be declared
extern and defined in exactly one place, just like a global variable.

"if " I am correct so far, I would at this point surmise that
one could further put this in included header files as,

#ifndef <nSpace>
#define using namespace nSpace;
#endif

Correct ?


No. Namespace names aren't macros and thus can't be used with #if, and I
have no idea what you're trying to do with "#define using". You shouldn't
redefine keywords.

And finally I would surmise that namespace is to define a type
of scope ( Label reference? for lack of a better description )
but not lifetime or duration which is still decided by other factors.
Correct ?


Right, but it's simpler perhaps than you imply. Namespaces exist only in
the global scope or inside other namespaces, so all objects defined in a
namespace have static storage duration.

--
Doug Harrison
Visual C++ MVP

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