Re: TransparentBlt troubles...

From:
"Mark Salsbery [MVP]" <MarkSalsbery[MVP]@newsgroup.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 9 Nov 2007 12:16:19 -0800
Message-ID:
<39DF1CAB-4CA5-447D-BC07-B4DF204BD9F1@microsoft.com>
I would clean this up (as AliR suggested) and simplify it until it works
correctly.

Try this:

BOOL TestView::OnEraseBkgnd(CDC* pDC)
{
return CView::OnEraseBkgnd(pDC);
}

void TestView::OnDraw(CDC* dc)
{
CBitmap foo;
BITMAP bitMapInfo;
foo.LoadBitmap(IDB_EMPTY);
foo.GetBitmap(&bitMapInfo);

CDC dcMem;
dcMem.CreateCompatibleDC(dc);

CBitmap *pOldBm = dcMem.SelectObject(&foo);

::TransparentBlt(*dc, 100, 120, bitMapInfo.bmWidth,
bitMapInfo.bmHeight, dcMem, 0, 0, bitMapInfo.bmWidth,
bitMapInfo.bmHeight, RGB (0, 128, 128));

dcMem.SelectObject(pOldBm);
}

"hamishd" <Hamish.Dean@gmail.com> wrote in message
news:1194636595.694396.113610@z9g2000hsf.googlegroups.com...

The docs say link to Msimg32.lib ... I've personally never had to do this
explicitly in a project in Visual Studio but it mught be worth a shot.


That fixed it, but I'm still having problems. The bitmap only flashes
up for a split second (or when i'm resizing it flashes). How do I keep
it on the page?

BOOL TestView::OnEraseBkgnd(CDC* pDC)
{
return FALSE;//CView::OnEraseBkgnd(pDC);
}

void TestView::OnDraw(CDC* dc)
{
TestDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);

CDC dcMem;
dcMem.CreateCompatibleDC(dc);
HDC hMemDC = CreateCompatibleDC(dcMem);

dc->SetBkColor(RGB(120,120,120));
CMemDC pDC(dc);

CRect rect;
GetClientRect(rect);

int B = 10;
int W = __min(rect.Width(), rect.Height());
W = (W - 2*B)/16;

CBitmap foo;
BITMAP bitMapInfo;
foo.LoadBitmap(IDB_EMPTY);
foo.GetBitmap(&bitMapInfo);
dcMem.SelectObject(foo);
TransparentBlt(dc->m_hDC, 100, 120, bitMapInfo.bmWidth,
bitMapInfo.bmHeight, dcMem.m_hDC, 0, 0, bitMapInfo.bmWidth,
bitMapInfo.bmHeight, RGB (0, 128, 128));
}

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