Re: STL and the SDK

From:
"NG" <nbgomez@gmail.com>
Newsgroups:
microsoft.public.vc.language
Date:
5 Feb 2007 05:18:58 -0800
Message-ID:
<1170681538.726263.227190@v33g2000cwv.googlegroups.com>
On Feb 5, 5:54 am, "Tom Widmer [VC++ MVP]" <tom_use...@hotmail.com>
wrote:

/**************Code
#include "stdafx.h"
#include <functional>
#include <algorithm>
#include <vector>

using namespace std;
class TestOb
{
public:
   TestOb( int iMemInit ):m_iMem(iMemInit){}
   TestOb( const TestOb & object ):m_iMem(object.m_iMem){}

   TestOb& operator=( const TestOb & object ){
           m_iMem = object.m_iMem;
           return *this;
   }

   int GetInt(){
           return m_iMem;
   }
private:
   int m_iMem;
};

class OB_COMP : public binary_function<int,TestOb,bool>
{
public:
   bool operator()(int iTest, TestOb& rOb){
           return iTest<rOb.GetInt();
   }
   bool operator()(TestOb& rOb, int iTest){
           return iTest<rOb.GetInt();
   }


They should both be const members (though that isn't your problem).
Additionally, you might want to define:
bool operator()(TestOb& lhs, TestOb& rhs) const;
bool operator()(int lhs, int rhs) const;

};
int _tmain(int argc, _TCHAR* argv[])
{
   vector<TestOb> vObjects;
   vObjects.push_back( TestOb(1) );
   vObjects.push_back( TestOb(2) );
   vObjects.push_back( TestOb(3) );

   pair<vector<TestOb>::iterator,vector<TestOb>::iterator> prSearch =
equal_range( vObjects.begin(),vObjects.end(),2, OB_COMP() );
   return 0;
}


The code is legal under the 1998 and 2003 standards I think, though the
wording in those standards is a bit odd. The following defect clarifies
what should really work:http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#270

I think the compiler error is due to over-zealous debug checks that are
confirming that OB_COMP can compare two TestOb objects, and defines a
strict weak ordering on TestOb objects.

Tom


Well, I took the advice of Alex and made an operator < and this
brought me back to the default < operator for int and removed the need
for the OB_COMP functor. Unfortunately, this code permeates my project
and will take some time to "fix". Well at least I have a work around.

By the way, I did try several versions of const and, as Tom said, that
wasn't my problem. There was at least one other bug in the code I
posted. The bool operator()s both perform the same comparison and the
results are wrong in the release version. The functor should be:

 class OB_COMP : public binary_function<int,TestOb,bool>
 {
 public:
    bool operator()(int iTest, const TestOb& rOb){
            return iTest<rOb.GetInt();
    }
    bool operator()(const TestOb& rOb, int iTest){
            return iTest>rOb.GetInt();
    }
}

The GetInt member should also be changed accordingly.

Thanks everyone for your help!

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