Re: unsigned char string[]

From:
Ed <me@right.her>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 25 Dec 2010 09:10:32 -0500
Message-ID:
<w6ydnW7XvrXYZojQnZ2dnUVZ_g2dnZ2d@giganews.com>
The files being loaded to the OriginalString are mixed with ascii and
binary like the following example:
ascii...<crlf>
ascii...<crlf>
ascii...<crlf>
ascii...<crlf>
binary 00-FF....... (sometimes as many as 200k bytes)
ascii...<crlf>
ascii...<crlf>
ascii...<crlf>
binary 00-FF....... (sometimes as many as 200k bytes)
ascii...<crlf>
binary 00-FF....... (sometimes as many as 200k bytes)
ascii...<crlf>
ascii...<crlf>
ascii...<crlf>
ascii...<crlf>
binary 00-FF....... (sometimes as many as 200k bytes)
ascii...<crlf>
end

The ascii contains info about the binary sections which is
used to strip to separate strings for each section of binary
The binary sections can vary from 20k to 200k in size.

There are as many as 16 sections of binary which need to go
into separate strings to work with later in the application.
========================================================================

On 12/24/2010 10:47 PM, Joseph M. Newcomer wrote:

On Fri, 24 Dec 2010 18:29:46 -0500, Ed<me@right.her> wrote:

See within...
==========================================================================================
On 12/24/2010 6:01 PM, Joseph M. Newcomer wrote:

CStrings are counted byte arrays and you can use embedded NUL characters, but you cannot
use a lot of common string functions on them. But then again, the question is why you
would have embedded NUL characters, a constraint that was not part of your original
question.


==========================================================================================
This is the closest explanation of what I need

For example, "I have a sequence of bytes which I wish to copy to a workspace, manipulate,
and copy back into the same space, and the copy-back is conditional, which is why I need
to work on a copy. My sequence of bytes can contain embedded NUL bytes, and is otherwise
treated as a sequence of 8-bit characters in an application which is potentially Unicode.
I am using VS6" would have been a reasonable question.

===========================================================================================
Except I am not concerned with unicode.

****
Then the non-existence of CStringA will make no difference whatsoever, because if you
never use Unicode, all CStrings are 8-bit characters in VS6 (which is, by the way, the
default build model in VS6)

The embedded NUL characters make it more of a problem, because they require a great deal
of care to handle. Now, the question arises, why are they there at all?

Note that a normal text file has a CR LF sequence at the end of every line, and depending
on your expected file size, I would recommend simpley creating a CStringArray of lines,
or, for better performance, a std::vector<CString>, with one line per element, so you need
to say more about the kind of manipulations you need to do; for example

void DoSubstitute(CString& s)
    {
     CString workingCopy(s);
     ...do a bunch of stuff, e.g.,
    workingCopy.Replace("X", "abc");
     if(somecondition)
         s = workingCopy;
    }

where you pass in a reference to the string in the array.

This works as long as you don't need computations that cross line boundaries; then life
gets more complicated.

Next, the question is why the NUL characters? Can you eliminate them? For example, in
one case, I replaced all 0x00 bytes in a byte sequence with 0xFF, which was a character
that could never appear in the text (which was limited to ASCII-7) and therefore was not
going to be found. I replaced all but the last NUL character, so I now had a string with
no embedded NULs. There are characters in the range 0x7F..0xA0 that can be used if you
need the y-umlaut (code 0xFF in ISO-8859-1). Then, before writing the file back out, I
replaced all the 0xFF characters with 0x00. Saved a lot of trouble. The problem was a
really bad file format, by the way.

So again, you need to say more about the nature of the problem before it is possible to
give a meaningful answer.
*****

Or, "I have a sequence of 8-bit
characters which can have embedded NUL characters; I need to manipulate using standard
string functions on the substrings. For reasons too complex to explain here, I need to
work on a copy because I can be adding or deleting characters from the sequence
conditionally, and I will need to write it back into the same starting point as the
original, in spite of the change in length. I willl be using files whose size will not
exceed 1MB, and I'm using VS6, and [the application is otherwise Unicode] | [the
application in general might become a Unicode app]"

It would be possible to give meaningful answer to either of the previous questions, but
your question is not answerable as stated.
                    joe

On Fri, 24 Dec 2010 18:53:43 -0000, "David Webber"<dave@musical-dot-demon-dot-co.uk>
wrote:

"Ed" wrote in message news:T7ydndmFdYfgXonQnZ2dnUVZ_vednZ2d@giganews.com...

I cannot use CStringA in VC6
I know I cannot use CString with 0x00's in it.
I know all the file's I will be working contain only 8bit unsigned char's.


A string containing 0-byte is not a 'string'; it is an array of bytes.
Strings are terminated by 0-bytes.
You'll have to manage it as an array as Scott says.

Dave

-- David Webber
Mozart Music Software
http://www.mozart.co.uk
For discussion and support see
http://www.mozart.co.uk/mozartists/mailinglist.htm

Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
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Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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