afxMapHWND with Shared Release DLL

From:
"DSXC" <dsxc80@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 12 Jun 2007 13:57:40 +1000
Message-ID:
<136uic86qpke9cd@corp.supernews.com>
Hi!

I've been working on some interface DLL's recently that pass a CWnd back to
a main EXE. Everything works fine in DEBUG mode. As soon as I go over to a
RELEASE version I get:
 - error LNK2019: unresolved external symbol "class CHandleMap * __stdcall
afxMapHWND(int)" (?afxMapHWND@@YGPAVCHandleMap@@H@Z)

Now this is rather interesting as I did a search on the net and found that
this function is not in the MFC71.lib but is in the MFC71D.lib. If I
comment out the code like:

#ifdef _DEBUG
afxMapHWND(TRUE);
#endif
m_lpParent = new CWnd();
m_lpParent->Attach(lpParent->GetSafeHwnd());;
return CreateDlgIndirect(lpDialogTemplate, m_lpParent, hInstance);

It will build fine but will assert the application on close:
//within CWnd::DestroyWindow()
    CHandleMap *pMap;
    pMap = afxMapHWND();
    ASSERT(pMap != NULL);

Also I can STATICALLY link the MFC DLL to the program... but this increases
my DLL's size from 96Kb to 600Kb. When I'm trying to keep sizes to a
minimum this is too much. My DEBUG DLL is only 160Kb itself.

Now my question is how I can link into the library file to have this
afxMapHWND function dynamically linked to my DLL? I found a post stating it
is in nafxcw.lib and uafxcw.lib but when I add this (one or the other, not
both) into my additional dependencies I get:
 - error LNK2005: _RawDllMain@12 already defined in nafxcw.lib(dllmodul.obj)
 - error LNK2005: _DllMain@12 already defined in nafxcw.lib(dllmodul.obj)
 - error LNK2005: __pRawDllMain already defined in nafxcw.lib(dllmodul.obj)
 - error LNK2005: __afxForceUSRDLL already defined in
nafxcw.lib(dllmodul.obj)
 - warning LNK4006: _RawDllMain@12 already defined in
nafxcw.lib(dllmodul.obj); second definition ignored
 - warning LNK4006: _DllMain@12 already defined in nafxcw.lib(dllmodul.obj);
second definition ignored
 - warning LNK4006: __pRawDllMain already defined in
nafxcw.lib(dllmodul.obj); second definition ignored
 - warning LNK4006: __afxForceUSRDLL already defined in
nafxcw.lib(dllmodul.obj); second definition ignored
 - warning LNK4098: defaultlib 'mfc71.lib' conflicts with use of other libs;
use /NODEFAULTLIB:library
 - warning LNK4098: defaultlib 'mfcs71.lib' conflicts with use of other
libs; use /NODEFAULTLIB:library
 - error LNK2001: unresolved external symbol ___argv
 - error LNK2001: unresolved external symbol ___argc
 - error LNK2001: unresolved external symbol __mbctype
 - error LNK2019: unresolved external symbol __mbctype referenced in
function "void __stdcall _AfxAbbreviateName(char *,int,int)"
(?_AfxAbbreviateName@@YGXPADHH@Z)
 - error LNK2001: unresolved external symbol __mbctype
 - fatal error LNK1120: 3 unresolved externals

Is there a way around this? The code sample below shows what it is doing:

int LoadGUI(CWnd *lpParent, CDialog **lpChild)
{
    AFX_MANAGE_STATE(AfxGetStaticModuleState());
    HINSTANCE hInst;
    HRSRC hResource;
    HGLOBAL hTemplate;
    LPCDLGTEMPLATE lpDialogTemplate;

    hInst = AfxFindResourceHandle(MAKEINTRESOURCE(IDD_MAIN_DIALOG),
RT_DIALOG);
    hResource = ::FindResource(hInst, MAKEINTRESOURCE(IDD_MAIN_DIALOG),
RT_DIALOG);
    hTemplate = LoadResource(hInst, hResource);
    lpDialogTemplate = (LPCDLGTEMPLATE) LockResource(hTemplate);

    theApp.m_lpMainDialog = new CMyDlg(lpParent, theApp.m_clrBackground);
    theApp.m_lpMainDialog->AttachControlSite(lpParent);
    theApp.m_lpMainDialog->Create(lpDialogTemplate, lpParent, hInst);

    (*lpChild) = theApp.m_lpMainDialog;

    if ((*lpChild) != NULL)
    {
        return 1;
    }
    else
    {
    return 0;
    }
}

and

BOOL CMyDlg::Create(LPCDLGTEMPLATE lpDialogTemplate, CWnd *lpParent,
HINSTANCE hInstance)
{
#ifdef _DEBUG
    afxMapHWND(TRUE);
#endif
    m_lpParent = new CWnd();
    m_lpParent->Attach(lpParent->GetSafeHwnd());;
    return CreateDlgIndirect(lpDialogTemplate, m_lpParent, hInstance);
}

The LoadGUI is passed called from the parent EXE inside the GUI DLL. Hope
this makes sense :).

Thanks in advance.

DSXC

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