Re: private destructor and templates

From:
"Tom Widmer [VC++ MVP]" <tom_usenet@hotmail.com>
Newsgroups:
microsoft.public.vc.language,microsoft.public.dotnet.languages.vc
Date:
Thu, 19 Oct 2006 10:12:35 +0100
Message-ID:
<OZkk4618GHA.3740@TK2MSFTNGP05.phx.gbl>
Ben Voigt wrote:

I have a POD type with a private destructor. There are a whole hierarchy of
derived POD types, all meant to be freed using a public member function
Destroy in the base class. I get warning C4624. I read the description,
decided that it's exactly what I want, and ignored the warning.


As said by others, your class becomes a non-POD as soon as you declare a
destructor. Additionally, derived classes are never POD types.

Now I'm trying to inherit using a template. Instead of "destructor could
not be generated because a base class destructor is inaccessible", I now
have an error C2248 <name of base destructor> "cannot access private
member". Is this correct or a bug?


It depends on whether your code is attempting to use the derived class
destructor (e.g. a call to delete will do that).

I don't want the compiler to generate a

destructor for the base class,


But you've written a destructor - it even does something (calls
FreeAgent();).

  I won't declare any variables on the stack

and I will use the base Destroy function to deallocate it.


If you won't declare any variables on the stack, just drop your
declaration of a destructor - it isn't needed. Instead, to prevent
accidental external delete calls, you could declare a class operator new
public and operator delete protected, which shouldn't affect your POD
status. Instead, you could make the Destroy function call FreeAgent()
before delete this.

 /**
  ** \brief Carries a request and any associated parameters.
  **/
 struct PNPEXPORT IConcurrentOperations::OpRequest abstract : OpMessage
 {
   ...
 private:
  /**
   ** \brief Destructor, executes cleanup
   **
   ** Calls FreeAgent to manage reference counting pAgent.
   **
   ** Private visibility prevents declaration on the stack.
   **/
  ~OpRequest()
  {
   FreeAgent();
  }

 public:
  /**
   ** \brief Frees resources used by this request
   **/
  void Destroy( void )
  {
   delete this;


That is problematic, since your destructor isn't virtual. You can't
destroy an object through a base class pointer unless it has a virtual
destructor.

  }
 };

/**
** \param Base, should be derived from OpNotification or OpRequest
** and provide a default constructor.
**/
template<typename Base>
struct IConcurrentOperations::BufferedMessage : public Base
{...}


What are you trying to do? We might be able to suggest a workable design.

Tom

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