Re: Proper way to code Accelerators
Howdy <mailloop@bellsouth.net> wrote:
I have an Accelerator Table and none of the keys are working... Its
an old program being ported upwards.
Here's the table:
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
PROGRAM_NAME ACCELERATORS
BEGIN
"C", IDM_EDIT_COPY, VIRTKEY, CONTROL, NOINVERT
"^X", IDM_EDIT_CUT, ASCII, NOINVERT
"^D", IDM_EDIT_DELETE, ASCII, NOINVERT
"^V", IDM_EDIT_PASTE, ASCII, NOINVERT
"^O", IDM_JOBS_OPEN, ASCII, NOINVERT
"R", IDM_JOBS_RUN, VIRTKEY, CONTROL, NOINVERT
"^S", IDM_SETTINGS, ASCII, NOINVERT
"^H", IDM_VIEW_HISTORY, ASCII, NOINVERT
"^B", IDM_WINDOW_BOTH, ASCII, NOINVERT
"^L", IDM_WINDOW_CALENDAR, ASCII, NOINVERT
"^J", IDM_WINDOW_SCHED, ASCII, NOINVERT
END
I've tried most every combination and none of them are working...
if( (_hAccel = LoadAccelerators(_hInst, "PROGRAM_NAME")) == NULL)
I suspect PROGRAM_NAME is a #define for some integral constant (usually
defined in resource.h). If this is the case, make it
LoadAccelerators(_hInst, MAKEINTRESOURCE(PROGRAM_NAME))
--
With best wishes,
Igor Tandetnik
With sufficient thrust, pigs fly just fine. However, this is not
necessarily a good idea. It is hard to be sure where they are going to
land, and it could be dangerous sitting under them as they fly
overhead. -- RFC 1925