Re: Multibyte problems in MFC Editboxes

From:
"Tom Serface" <tom.nospam@camaswood.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 8 Nov 2008 21:15:11 -0800
Message-ID:
<3D1A0408-8674-4E76-A021-89B2A1F72D99@microsoft.com>
I've had this same problem in non-Unicode builds. I know a lot of people
think that switching a program to Unicode will cause it to bloat up because
of string space, but I've never seen this happen and if you are going to do
languages (especially Asian) you will most certainly want to use Unicode. I
believe the strings in the resources are always Unicode so maybe that's why
you are seeing them display OK.

Also, if you are using Unicode already, make sure that you are not doing any
text conversion like calling CStringA or SetWindowTextA or something else
that might do the conversion back for you without you realizing it.

Tom

"ant" <ant@discussions.microsoft.com> wrote in message
news:078261CF-A3C0-4DFA-8331-1C952330CD1D@microsoft.com...

Hi All,

I'm seeing something odd. I have an MFC app running on Japanese Windows
(XP). A dialog is brought up and any place I used a static text control I
see the correct strings, but anywhere I use an editbox I see garbage
(looks
like everything is being converted to single byte chars).

Any ideas on what the problem might be?

Thanks in advance!
Ant

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