Re: Smart Pointers and Microsoft Foundation Classes

From:
"Roger Rabbit" <roger@rabbit.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Tue, 19 Feb 2008 16:13:24 -0800
Message-ID:
<9A3E7B9E-44DD-4237-84ED-F11BEFCD131E@microsoft.com>
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Well out of boredom, I cracked open Visual C++ 2008 and asked the search =
box for "lock" and it coughed up some code sample that demonstrated the =
CLR method.

I am not going to paste it all, but it uses...

#include <msclr/lock.h>
using namespace System;
using namespace System::Threading;
using namespace msclr;

so now I can conjure up a ref class CounterClass but I am more trying to =
make a proxy instead for a simple object
my goal is to proxy operator++ so I can sneak in a piece of code while =
minimizing the modifications needed elsewhere
smart pointers can deliver generic programming, generic is good isn't =
it?

now inside the counter proxy, I can use try { lock l(this); ... } =
everywhere and catch it if it chokes so with a lock in the overload, =
that can cure most of my ills?

code reuse, what have I done!

"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message =
news:eipmr3ll6cs45s2l379av0j6unnnrvjrvk@4ax.com...

The use of ->Lock suggests you are going to use one of the MFC =

synchronization classes,

such as CMutex or CCriticalSection. These classes are deeply flawed =

and should not be

relied on for useful behavior.
 
Also, locking does not necessarily allow you to deal with the fact =

that one thread is

decrementing to 0 while another thread is incrementing. Also, it does =

not appear the ++

operation is locked correctly, which means it would not be =

thread-safe.

 
Doug Harrison is probably our resident expert on smart pointers, and =

you should listen to

his advice.
 
Frankly, I'd skip the whole thing and just make sure that the threads =

are shut down before

the class is destroyed. There are several other issues here that come =

into play and smart

pointers are not going to solve all of them.
joe
 
On Tue, 19 Feb 2008 14:01:25 -0800, "Roger Rabbit" <roger@rrabbit.com> =

wrote:

 

Well I can always use a proxy? Why not? This allows me to fix up my =

crappy

old way with a new idea.

template <class T>
class LockProxy {
public:
  LockProxy(T* pObj) : pointee (pObj)
  { pointee->Lock(); }
  ~LockProxy()
  { pointee->Unlock(); }
  T* operator->() const
  { return pointee; }
   T* operator++() const
   {return pointee&++;}
private:
  LockProxy& operator=(const LockProxy&);
  T* pointee;
};

"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:fkhmr3tut3m85hkq1phgb2n02e02s51g3k@4ax.com...

See below...
On Tue, 19 Feb 2008 11:41:38 -0800, "Roger Rabbit" =

<roger@rrabbit.com>

wrote:

Well I could post my reference counter code, it's a standard =

approach to a

simple counted pointer template I wrote last night to better =

illustrate my

thinking. This code works fine in a single threaded application as =

is. I

was
pondering the move to using this kind of abstraction in a =

multithreaded

situation.

#ifndef counted_pointer_h
#define counted_pointer_h
// class for counted reference semantics
// deletes the object to which it refers when the last CountedPtr =

that

refers to it is destroyed
template <class T>
class CountedPtr {
public:
   // initialize pointer with existing pointer
   // requires that the pointer p is a return value of new
   explicit CountedPtr (T* p=0): ptr(p), count(new long(1)) {}

****
That would be T* p = NULL, not 0; 0 is an integer, NULL should be =

used for

pointers. If
you need to do allocation of count, then you need to do =

initialization,

and there is no
alternative to using 'new'
****

   // copy pointer (add another owner)
   CountedPtr (const CountedPtr<T>& p) throw(): ptr(p.ptr),
count(p.count) {
       ++*count;

****
That should be InterlockedIncrement(count) to provide thread safety. =

 It

is not clear that
this guarantees safety everywhere, but ++*count is not thread-safe.
****

   }
   // destructor (if this was the last owner)
   ~CountedPtr () throw() {
       dispose();
   }
   // assignment (unshare old and share new value)
   CountedPtr<T>& operator= (const CountedPtr<T>& p) throw() {
       if (this != &p) {
           dispose();
           ptr = p.ptr;
           count = p.count;
           ++*count;

****
InterlockedIncrement(count);
****

       }
       return *this;
   }
   // access the value to which the pointer refers
   T& operator*() const throw() {
       return *ptr;
   }
  T* operator->() const throw() {
       return ptr;
   }
 private:
   T* ptr; // pointer to the value
   long* count; // shared number of owners
void dispose() {
       if (--*count == 0) {

****
It should be
if(InterlockedDecrement(count) == 0)
****

            delete count;

****
Note this is not thread-safe, really, because while this code is
decrementing the pointer,
another thread could be incrementing it. Furthermore, there is no
possible way of
executing any locking sequence that will make this work.
****

            delete ptr;
       }
   }
};
#endif // counted_pointer_h

"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:r59mr3pu9c2sqhuaadps3o1r9ie67nklp8@4ax.com...

I had to create my own reference-counted pointer class because =

none of

the
classes I could
find (a couple years ago) handled reference-counted semantics.

Because I knew there were several kinds of "smart pointers" =

around,

which
all had
different semantics, I decided that anyone who used this term =

without

actualy saying
std::auto_ptr or boost::shared_ptr probably didn't understand even =

the

basic problems
involved.
joe

On Tue, 19 Feb 2008 11:26:17 -0600, "Doug Harrison [MVP]" =

<dsh@mvps.org>

wrote:

On Tue, 19 Feb 2008 11:42:47 -0500, Joseph M. Newcomer
<newcomer@flounder.com> wrote:

"Joseph M. Newcomer" <newcomer@flounder.com> ha scritto nel
messaggio
news:o65lr31ims8isd5klmg68vfov39cberave@4ax.com...

Smart pointers do not maintain reference counts, as
far as I can tell


If the boost library is being used, SURELY the OP would have said =

"In

using
boost::shared_ptr..."
joe


I think Giovanni's point was that "smart pointer" is a pretty =

generic

term.
For example, I named the smart pointer classes I wrote 10 years =

ago due

to
dissatisfaction with std::auto_ptr "nc_ptr" and "rc_ptr", where =

"nc"

means
"Non-Copyable" and "rc" means "Reference-Counted". It's really
std::auto_ptr that is the oddball here; its weird (though very
occasionally
useful) copy semantics are sort of an unsatisfactory compromise =

between

NC
and RC, which happens sometimes when a standards group invents
something.

Concerning the OP's post, I kind of gave up when he said he was =

using

smart
pointers "to guard against the issues of multithreaded processes". =

That

didn't make any sense to me. Also, when he said, "I do not know if =

my

pointer is unique and owns the object or whether it's a shared =

pointer

to
the pointee object or whether it's a copy on write type of =

object", the

answer to that is, if he needs to know those things, he should use =

a

smart
pointer class that supports them. The Boost library offers several =

types

of
smart pointers with different capabilities that may help that =

aspect of

his
problem.

Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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<DIV><FONT size=4>Well out of boredom, I cracked open Visual C++ 2008 =
and asked
the search box for "lock" and it coughed up some code sample that =
demonstrated
the CLR method.<BR><BR>I am not going to paste it all, but it
uses...<BR><BR></FONT><FONT face=Courier size=4>#include
&lt;msclr/lock.h&gt;<BR>using namespace System;<BR>using namespace
System::Threading;<BR>using namespace msclr;<BR></FONT></DIV>
<DIV><FONT size=4>so now I can conjure up a <FONT face="Courier =
New">ref class
CounterClass</FONT> but I am more trying to make a proxy instead for a =
simple
object</FONT></DIV>
<DIV><FONT size=4>my goal is to proxy <FONT face="Courier =
New">operator++</FONT>
so I can sneak in a piece of code while minimizing the modifications =
needed
elsewhere</FONT></DIV>
<DIV><FONT size=4>smart pointers can deliver generic programming, =
generic is
good isn't it?</FONT></DIV>
<DIV><FONT size=4></FONT>&nbsp;</DIV>
<DIV><FONT size=4>now inside the counter proxy, I can use <FONT
face="Courier New">try { lock l(this); ... }</FONT> everywhere and =
catch it if
it chokes&nbsp;so with a lock in the overload, that can cure most of my
ills?</FONT></DIV>
<DIV><FONT size=4></FONT>&nbsp;</DIV>
<DIV><FONT size=4>code reuse, what have I done!</FONT></DIV>
<DIV><FONT size=4></FONT>&nbsp;</DIV>
<DIV><FONT size=4></FONT>&nbsp;</DIV>
<DIV><BR>"Joseph M. Newcomer" &lt;newcomer@flounder.com&gt; wrote in =
message
news:eipmr3ll6cs45s2l379av0j6unnnrvjrvk@4ax.com...<BR>&gt; The use of =
-&gt;Lock
suggests you are going to use one of the MFC synchronization =
classes,<BR>&gt;
such as CMutex or CCriticalSection.&nbsp; These classes are deeply =
flawed and
should not be<BR>&gt; relied on for useful behavior.&nbsp; <BR>&gt; =
<BR>&gt;
Also, locking does not necessarily allow you to deal with the fact that =
one
thread is<BR>&gt; decrementing to 0 while another thread is =
incrementing.&nbsp;
Also, it does not appear the ++<BR>&gt; operation is locked correctly, =
which
means it would not be thread-safe.<BR>&gt; <BR>&gt; Doug Harrison is =
probably
our resident expert on smart pointers, and you should listen to<BR>&gt; =
his
advice.<BR>&gt; <BR>&gt; Frankly, I'd skip the whole thing and just make =
sure
that the threads are shut down before<BR>&gt; the class is =
destroyed.&nbsp;
There are several other issues here that come into play and =
smart<BR>&gt;
pointers are not going to solve all of them.&nbsp; <BR>&gt; joe<BR>&gt; =
<BR>&gt;
On Tue, 19 Feb 2008 14:01:25 -0800, "Roger Rabbit" =
&lt;roger@rrabbit.com&gt;
wrote:<BR>&gt; <BR>&gt;&gt;Well I can always use a proxy? Why not? This =
allows
me to fix up my crappy <BR>&gt;&gt;old way with a new
idea.<BR>&gt;&gt;<BR>&gt;&gt;template &lt;class T&gt;<BR>&gt;&gt;class =
LockProxy
{<BR>&gt;&gt;public:<BR>&gt;&gt;&nbsp;&nbsp; LockProxy(T* pObj) : =
pointee
(pObj)<BR>&gt;&gt;&nbsp;&nbsp; { pointee-&gt;Lock(); =
}<BR>&gt;&gt;&nbsp;&nbsp;
~LockProxy()<BR>&gt;&gt;&nbsp;&nbsp; { pointee-&gt;Unlock();
}<BR>&gt;&gt;&nbsp;&nbsp; T* operator-&gt;() =
const<BR>&gt;&gt;&nbsp;&nbsp; {
return pointee; }<BR>&gt;&gt;&nbsp;&nbsp;&nbsp; T* operator++()
const<BR>&gt;&gt;&nbsp;&nbsp;&nbsp; {return
pointee&amp;++;}<BR>&gt;&gt;private:<BR>&gt;&gt;&nbsp;&nbsp; =
LockProxy&amp;
operator=(const LockProxy&amp;);<BR>&gt;&gt;&nbsp;&nbsp; T*
pointee;<BR>&gt;&gt;};<BR>&gt;&gt;<BR>&gt;&gt;<BR>&gt;&gt;"Joseph M. =
Newcomer"
&lt;newcomer@flounder.com&gt; wrote in message
<BR>&gt;&gt;news:fkhmr3tut3m85hkq1phgb2n02e02s51g3k@4ax.com...<BR>&gt;&gt=
;&gt;
See below...<BR>&gt;&gt;&gt; On Tue, 19 Feb 2008 11:41:38 -0800, "Roger =
Rabbit"
&lt;roger@rrabbit.com&gt; <BR>&gt;&gt;&gt;
wrote:<BR>&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;Well I could post my reference =
counter
code, it's a standard approach to a<BR>&gt;&gt;&gt;&gt;simple counted =
pointer
template I wrote last night to better illustrate =
my<BR>&gt;&gt;&gt;&gt;thinking.
This code works fine in a single threaded application as is. I
<BR>&gt;&gt;&gt;&gt;was<BR>&gt;&gt;&gt;&gt;pondering the move to using =
this kind
of abstraction in a
multithreaded<BR>&gt;&gt;&gt;&gt;situation.<BR>&gt;&gt;&gt;&gt;<BR>&gt;&g=
t;&gt;&gt;#ifndef
counted_pointer_h<BR>&gt;&gt;&gt;&gt;#define
counted_pointer_h<BR>&gt;&gt;&gt;&gt;// class for counted reference
semantics<BR>&gt;&gt;&gt;&gt;// deletes the object to which it refers =
when the
last CountedPtr that<BR>&gt;&gt;&gt;&gt;refers to it is
destroyed<BR>&gt;&gt;&gt;&gt;template &lt;class =
T&gt;<BR>&gt;&gt;&gt;&gt;class
CountedPtr =
{<BR>&gt;&gt;&gt;&gt;public:<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; //
initialize pointer with existing =
pointer<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;
// requires that the pointer p is a return value of
new<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; explicit CountedPtr (T* =
p=0): ptr(p),
count(new long(1)) {}<BR>&gt;&gt;&gt; ****<BR>&gt;&gt;&gt; That would be =
T* p =
NULL, not 0; 0 is an integer, NULL should be used for <BR>&gt;&gt;&gt;
pointers.&nbsp; If<BR>&gt;&gt;&gt; you need to do allocation of count, =
then you
need to do initialization, <BR>&gt;&gt;&gt; and there is =
no<BR>&gt;&gt;&gt;
alternative to using 'new'<BR>&gt;&gt;&gt;
****<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; // copy pointer (add another
owner)<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; CountedPtr (const
CountedPtr&lt;T&gt;&amp; p) throw():
ptr(p.ptr),<BR>&gt;&gt;&gt;&gt;count(p.count)
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
++*count;<BR>&gt;&gt;&gt; ****<BR>&gt;&gt;&gt; That should be
InterlockedIncrement(count) to provide thread safety.&nbsp; It =
<BR>&gt;&gt;&gt;
is not clear that<BR>&gt;&gt;&gt; this guarantees safety everywhere, but =

++*count is not thread-safe.<BR>&gt;&gt;&gt;
****<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; // destructor (if this was the =
last
owner)<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; ~CountedPtr () throw()
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
dispose();<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; // assignment (unshare old and =
share new
value)<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; CountedPtr&lt;T&gt;&amp; =
operator=
(const CountedPtr&lt;T&gt;&amp; p) throw()
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if (this =
!=
&amp;p)
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;
dispose();<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;
ptr =
p.ptr;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;
count =
p.count;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;
++*count;<BR>&gt;&gt;&gt; ****<BR>&gt;&gt;&gt;
InterlockedIncrement(count);<BR>&gt;&gt;&gt;
****<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return
*this;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; // access the value to which the =
pointer
refers<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; T&amp; operator*() const =
throw()
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return
*ptr;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; =
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp; T*
operator-&gt;() const throw()
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return
ptr;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; }<BR>&gt;&gt;&gt;&gt;&nbsp;
private:<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; T*
ptr;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; // pointer to the
value<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp; long* count;&nbsp;&nbsp; // =
shared
number of owners<BR>&gt;&gt;&gt;&gt; void dispose()
{<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if =
(--*count ==
0) {<BR>&gt;&gt;&gt; ****<BR>&gt;&gt;&gt; It should be<BR>&gt;&gt;&gt;
if(InterlockedDecrement(count) == 0)<BR>&gt;&gt;&gt;
****<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;
delete count;<BR>&gt;&gt;&gt; ****<BR>&gt;&gt;&gt; Note this is not =
thread-safe,
really, because while this code is <BR>&gt;&gt;&gt; decrementing the
pointer,<BR>&gt;&gt;&gt; another thread could be incrementing it.&nbsp;
Furthermore, there is no <BR>&gt;&gt;&gt; possible way =
of<BR>&gt;&gt;&gt;
executing any locking sequence that will make this work.<BR>&gt;&gt;&gt; =

****<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;
delete =
ptr;<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;&nbsp;&nbsp;&nbsp;
}<BR>&gt;&gt;&gt;&gt;};<BR>&gt;&gt;&gt;&gt;#endif //
counted_pointer_h<BR>&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;=
&gt;"Joseph
M. Newcomer" &lt;newcomer@flounder.com&gt; wrote in
message<BR>&gt;&gt;&gt;&gt;news:r59mr3pu9c2sqhuaadps3o1r9ie67nklp8@4ax.co=
m...<BR>&gt;&gt;&gt;&gt;&gt;
I had to create my own reference-counted pointer class because none of
<BR>&gt;&gt;&gt;&gt;&gt; the<BR>&gt;&gt;&gt;&gt;&gt; classes I
could<BR>&gt;&gt;&gt;&gt;&gt; find (a couple years ago) handled
reference-counted =
semantics.<BR>&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt;
Because I knew there were several kinds of "smart pointers" around,
<BR>&gt;&gt;&gt;&gt;&gt; which<BR>&gt;&gt;&gt;&gt;&gt; all
had<BR>&gt;&gt;&gt;&gt;&gt; different semantics, I decided that anyone =
who used
this term without<BR>&gt;&gt;&gt;&gt;&gt; actualy =
saying<BR>&gt;&gt;&gt;&gt;&gt;
std::auto_ptr or boost::shared_ptr probably didn't understand even
the<BR>&gt;&gt;&gt;&gt;&gt; basic problems<BR>&gt;&gt;&gt;&gt;&gt;
involved.<BR>&gt;&gt;&gt;&gt;&gt;
joe<BR>&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt; On Tue, 19 Feb 2008 =
11:26:17
-0600, "Doug Harrison [MVP]" =
&lt;dsh@mvps.org&gt;<BR>&gt;&gt;&gt;&gt;&gt;
wrote:<BR>&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt;&gt;On Tue, 19 Feb =
2008
11:42:47 -0500, Joseph M.
Newcomer<BR>&gt;&gt;&gt;&gt;&gt;&gt;&lt;newcomer@flounder.com&gt;
wrote:<BR>&gt;&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt=
;
"Joseph M. Newcomer" &lt;newcomer@flounder.com&gt; ha scritto nel
<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;
messaggio<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;
news:o65lr31ims8isd5klmg68vfov39cberave@4ax.com...<BR>&gt;&gt;&gt;&gt;&gt=
;&gt;&gt;&gt;&gt;&gt;
Smart pointers do not maintain reference counts,
as<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt; far as I can
tell<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;If =
the boost
library is being used, SURELY the OP would have said
"In<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;using<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;b=
oost::shared_ptr..."<BR>&gt;&gt;&gt;&gt;&gt;&gt;&gt;
joe<BR>&gt;&gt;&gt;&gt;&gt;&gt;<BR>&gt;&gt;&gt;&gt;&gt;&gt;I think =
Giovanni's
point was that "smart pointer" is a pretty
generic<BR>&gt;&gt;&gt;&gt;&gt;&gt;term.<BR>&gt;&gt;&gt;&gt;&gt;&gt;For =
example,
I named the smart pointer classes I wrote 10 years ago due
<BR>&gt;&gt;&gt;&gt;&gt;&gt;to<BR>&gt;&gt;&gt;&gt;&gt;&gt;dissatisfaction=
 with
std::auto_ptr "nc_ptr" and "rc_ptr", where "nc"
<BR>&gt;&gt;&gt;&gt;&gt;&gt;means<BR>&gt;&gt;&gt;&gt;&gt;&gt;"Non-Copyabl=
e" and
"rc" means "Reference-Counted". It's
really<BR>&gt;&gt;&gt;&gt;&gt;&gt;std::auto_ptr that is the oddball =
here; its
weird (though
very<BR>&gt;&gt;&gt;&gt;&gt;&gt;occasionally<BR>&gt;&gt;&gt;&gt;&gt;&gt;u=
seful)
copy semantics are sort of an unsatisfactory compromise between
<BR>&gt;&gt;&gt;&gt;&gt;&gt;NC<BR>&gt;&gt;&gt;&gt;&gt;&gt;and RC, which =
happens
sometimes when a standards group invents
<BR>&gt;&gt;&gt;&gt;&gt;&gt;something.<BR>&gt;&gt;&gt;&gt;&gt;&gt;<BR>&gt=
;&gt;&gt;&gt;&gt;&gt;Concerning
the OP's post, I kind of gave up when he said he was
using<BR>&gt;&gt;&gt;&gt;&gt;&gt;smart<BR>&gt;&gt;&gt;&gt;&gt;&gt;pointer=
s "to
guard against the issues of multithreaded processes".
That<BR>&gt;&gt;&gt;&gt;&gt;&gt;didn't make any sense to me. Also, when =
he said,
"I do not know if my<BR>&gt;&gt;&gt;&gt;&gt;&gt;pointer is unique and =
owns the
object or whether it's a shared pointer
<BR>&gt;&gt;&gt;&gt;&gt;&gt;to<BR>&gt;&gt;&gt;&gt;&gt;&gt;the pointee =
object or
whether it's a copy on write type of object",
the<BR>&gt;&gt;&gt;&gt;&gt;&gt;answer to that is, if he needs to know =
those
things, he should use a
<BR>&gt;&gt;&gt;&gt;&gt;&gt;smart<BR>&gt;&gt;&gt;&gt;&gt;&gt;pointer =
class that
supports them. The Boost library offers several
types<BR>&gt;&gt;&gt;&gt;&gt;&gt;of<BR>&gt;&gt;&gt;&gt;&gt;&gt;smart =
pointers
with different capabilities that may help that aspect
of<BR>&gt;&gt;&gt;&gt;&gt;&gt;his<BR>&gt;&gt;&gt;&gt;&gt;&gt;problem.<BR>=
&gt;&gt;&gt;&gt;&gt;
Joseph M. Newcomer [MVP]<BR>&gt;&gt;&gt;&gt;&gt; email:
newcomer@flounder.com<BR>&gt;&gt;&gt;&gt;&gt; Web:
http://www.flounder.com<BR>&gt;&gt;&gt;&gt;&gt; MVP Tips:
http://www.flounder.com/mvp_tips.htm<BR>&gt;&gt;&gt; Joseph M. Newcomer
[MVP]<BR>&gt;&gt;&gt; email: newcomer@flounder.com<BR>&gt;&gt;&gt; Web:
http://www.flounder.com<BR>&gt;&gt;&gt; MVP Tips:
http://www.flounder.com/mvp_tips.htm <BR>&gt; Joseph M. Newcomer =
[MVP]<BR>&gt;
email: newcomer@flounder.com<BR>&gt; Web: =
http://www.flounder.com<BR>&gt; MVP
Tips: http://www.flounder.com/mvp_tips.htm</DIV></BODY></HTML>

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