Re: The best match for an operator

From:
"Giovanni Dicanio" <giovanni.dicanio@invalid.com>
Newsgroups:
microsoft.public.vc.language
Date:
Thu, 22 May 2008 17:35:59 +0200
Message-ID:
<OixlIHCvIHA.4912@TK2MSFTNGP03.phx.gbl>
"Vladimir Grigoriev" <vlad.moscow@mail.ru> ha scritto nel messaggio
news:u9vpABAvIHA.2064@TK2MSFTNGP05.phx.gbl...

class Complex_

{

public:


[...]

   Complex_( double theReal, double theImage = 0.0 ):


I would define this constructor as explicit.
IMHO, having implicit construction may lead to some subtle bugs, especially
in some complicated codes (where unexpected conversions happen
implicitly)...

   const Complex_ operator+( double d )
   {

       return Complex_( real + d );
   }

const Complex_ operator+(const Complex_& lhs, const Complex_& rhs)

{

   return Complex_( lhs )+= rhs;

}


Could anyone please explain me why the return value is qualified as 'const'?
(I'm not criticising, I'm just sincerely curious.)

I would just write:

 /* no const */ Complex_ operator+( ... )

What am I missing here?
Thanks.

   std::cout << "c1.real = " << c1.real << ", c1.image = " << c1.image <<
std::endl;

   std::cout << "c2.real = " << c2.real << ", c2.image = " << c2.image <<
std::endl;

   std::cout << "c3.real = " << c3.real << ", c3.image = " << c3.image <<
std::endl;


In cases like this, you may define an overload of operator << with C++
output streams, to make printing of your Complex_ class instances easier,
e.g.

  std::ostream & operator<<( std::ostream & os, const _Complex & c )
  {
      os << "[ " << c.real << ", " << c.image << " ]";
      return os;
  }

and so you can just write:

 // Complex_ c1, c2
 std::cout << "c1 = " << c1 << std::endl;
 std::cout << "c2 = " << c2 << std::endl;
 std::cout << "c1 + c2 = " << (c1 + c2) << std::endl;

Giovanni

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