Re: is std::ifstream buffered or not?

From:
"Maxim Yegorushkin" <maxim.yegorushkin@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
29 Jun 2006 04:41:22 -0400
Message-ID:
<1151479715.696126.38520@75g2000cwc.googlegroups.com>
kanze wrote:

[]

I understand std::cout and std::cin are buffered, and it makes
sense that they are. However, I do not see why std::ifstream
and std::ofstream would be buffered because the filesystem and
even the harddrive does some buffering. Wouldn't that be
meaningless?


No. System requests are (or were) expensive. In fact, I would
generally say that the reverse is true: cout and cin are often
connected to interactive devices, where you don't want
buffering; ifstream and ofstream rarely are.

Then again, this could depend on the implementation. I'm not
familiar enough with the C++ STL specification.


There is a function in streambuf: setbuf, which can be used to
set a user defined buffer. But an implementation is only
required to respect it if it is used to request unbuffered IO
(which means in practice a buffer size of 1).


Is it true that there is no way to make std::streambuf unbuffered? The
standard requires underflow() to either fill the pending sequence or
return EOF, which means that the pending sequence (buffer) has to be
present. IOW, std::streambuf input buffer has to be at least one
character long.

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